2012
DOI: 10.1007/978-3-642-31401-8_34
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Two Finger Grasping Simulation with Cutaneous and Kinesthetic Force Feedback

Abstract: Abstract. This paper presents an experiment of two finger grasping. The task considered is the peg-in-hole and the simulated force feedback is cutaneous or kinesthetic. The kinesthetic feedback is provided by a commercial haptic device while the cutaneous one is provided by a new haptic display proposed in this work, which allows to render at the fingertip a wide range of contact forces. The device consists of a mobile surface, which interacts with the fingertip, actuated by three wires directly connected to t… Show more

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Cited by 65 publications
(50 citation statements)
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“…A second approach of this technology consists in using three actuators that tighten wires as proposed by Chinello et al (2012), Pacchierotti et al (2012), Meli et al (2014), and Scheggi et al (2015). The wires are attached to a tiny disk placed under the fingertip.…”
Section: Belt or Wire Tighteningmentioning
confidence: 99%
“…A second approach of this technology consists in using three actuators that tighten wires as proposed by Chinello et al (2012), Pacchierotti et al (2012), Meli et al (2014), and Scheggi et al (2015). The wires are attached to a tiny disk placed under the fingertip.…”
Section: Belt or Wire Tighteningmentioning
confidence: 99%
“…Cutaneous feedback has been widely employed in the past years, due to the richness of information conveyed by cutaneous stimuli [17] and the appealing opportunity of developing haptic devices which are portable, wearable and inexpensive [19], [18], [20]. Moreover, employing cutaneous stimuli to provide force feedback in a teleoperation system makes this system intrinsically stable, since the force fed back is applied directly to the user's skin and does not affect the position of the end-effector of the master device, thus opening the haptic loop [12] (see Fig.…”
Section: Cutaneous Force Feedbackmentioning
confidence: 99%
“…1). This is why cutaneous feedback has been efficiently employed in different teleoperation scenarios [12], [19], [15] and will be employed here to enhance the transparency of common teleoperation systems without affecting their stability.…”
Section: Cutaneous Force Feedbackmentioning
confidence: 99%
“…This new generation of wearable haptic systems (WHS) [3] can convey tactile cues in a more natural fashion, while being easily worn by users, carried around, and integrated in everyday life. This shift in system design has opened up exciting avenues in many application fields, such as virtual reality and assistive robotics [4][5][6]. One of the most convincing motivations for this change relies on the possibility to integrate WHS with the human body with minimal constraints [7], thus enabling a more natural investigation of human behavior and human-robot interaction (HRI).…”
Section: Introductionmentioning
confidence: 99%