2019
DOI: 10.1364/ao.58.006882
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Two-channel depth encoding for 3D range geometry compression

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Cited by 9 publications
(7 citation statements)
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“…Although the MWD method and similar algorithms are able to achieve high compression ratios when compared to the original floating-point 3D-range data or its mesh representation, several approaches have been proposed that attempt to reduce the number of encoding signals required to faithfully decode the 3D information from the color channels of a 2D RGB image [11][12][13][14][15]. These methods are able to decode compressed depth information from only two of the three color channels available within a traditional image format through either the removal of redundant encoded depth information or through the removal of the auxiliary information required by typical phase unwrapping algorithms.…”
Section: Image-based Range Geometry Compressionmentioning
confidence: 99%
See 3 more Smart Citations
“…Although the MWD method and similar algorithms are able to achieve high compression ratios when compared to the original floating-point 3D-range data or its mesh representation, several approaches have been proposed that attempt to reduce the number of encoding signals required to faithfully decode the 3D information from the color channels of a 2D RGB image [11][12][13][14][15]. These methods are able to decode compressed depth information from only two of the three color channels available within a traditional image format through either the removal of redundant encoded depth information or through the removal of the auxiliary information required by typical phase unwrapping algorithms.…”
Section: Image-based Range Geometry Compressionmentioning
confidence: 99%
“…The method proposed in this section enables the recovery of depth information from a single-channel depth encoding using a semantic segmentation approach. This is accomplished by first calculating the unsigned wrapped phase from a single sinusoidal encoding in the same fashion as that demonstrated in [14]. This process can be described for each pixel (i, j) as…”
Section: Single-channel Depth Decoding With Semantic Segmentationmentioning
confidence: 99%
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“…Another approach to compressing 3D range data is to create 2D encodings based directly on the depth map, Z. Methods that follow this approach [16,17,18,19] directly encode the 3D range data's floatingpoint depth map using principles of phase-shifting, such that one or more high-frequency 8-bit encodings are produced. These encodings are then stored in one or two of the output 2D image's color channels.…”
Section: Introductionmentioning
confidence: 99%