Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2004
DOI: 10.1145/985692.985777
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Twiddler typing

Abstract: An experienced user of the Twiddler, a one-handed chording keyboard, averages speeds of 60 words per minute with letter-by-letter typing of standard test phrases. This fast typing rate coupled with the Twiddler's 3x4 button design, similar to that of a standard mobile telephone, makes it a potential alternative to multi-tap for text entry on mobile phones. Despite this similarity, there is very little data on the Twiddler's performance and learnability. We present a longitudinal study of novice users' learning… Show more

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Cited by 114 publications
(19 citation statements)
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“…A subset of text-entry techniques proposed for handheld devices (feature phones, smartphones, controllers) can potentially be useful for AR/VR scenarios. While there are eyes-free techniques that rely on touch gestures or tapping input on custom layouts [6,9,46], many potentially useful techniques incorporate tilt. Tilt-based text-entry has been explored with the following characteristics: discrete/continuous tilting, custom/standard (12-key, qwerty) layouts, and letterentry/word prediction.…”
Section: Tilt-based Text-entry For Handheld Devicesmentioning
confidence: 99%
“…A subset of text-entry techniques proposed for handheld devices (feature phones, smartphones, controllers) can potentially be useful for AR/VR scenarios. While there are eyes-free techniques that rely on touch gestures or tapping input on custom layouts [6,9,46], many potentially useful techniques incorporate tilt. Tilt-based text-entry has been explored with the following characteristics: discrete/continuous tilting, custom/standard (12-key, qwerty) layouts, and letterentry/word prediction.…”
Section: Tilt-based Text-entry For Handheld Devicesmentioning
confidence: 99%
“…There is an extensive body of research on techniques for text entry in wearables, including HMDs (e.g. [20,25,41,46]). In general, text entry is a challenge in ubiquitous computing as input either requires a button or key associated with each character, or some form of gesture or chord to describe characters or words.…”
Section: Introductionmentioning
confidence: 99%
“…In general, text entry is a challenge in ubiquitous computing as input either requires a button or key associated with each character, or some form of gesture or chord to describe characters or words. This, in turn, may require specialized devices [25], additional sensors [41], or learning a new input mapping [46] to effectively input text. Gaze eliminates the need for specialized devices, but is perceived to be "complex, strenuous and slow" [2], and both speech and gaze suffer from issues of social acceptability, especially when compared with on-device interaction [35].…”
Section: Introductionmentioning
confidence: 99%
“…As wearable devices (e.g., smartglasses and smartwatches) are being tightly interwoven into our daily lives, an easy-to-carry and always-available input device is desirable to interact with these devices [22,10,35]. A wireless ring-shaped keyboard, which supports text entry by detecting fnger typing, is one of the promising approaches [11,23].…”
Section: Introductionmentioning
confidence: 99%