2022
DOI: 10.1089/g4h.2021.0091
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TSIUNAS: A Videogame for Preventing Gender-Based Violence

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Cited by 2 publications
(1 citation statement)
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“…These indicators show a lack of progress in the implementation of public gender policies, which are fundamental to addressing inequality and promoting equal opportunities. Meza, (2020) On the other hand, Gonzalez et al, (2022) Its theme is focused: "Tsiunas: a video game for the prevention of gender violence", presents its research in Colombia, the objective was to implement a video game designed to raise awareness about gender violence, this video game tries to change attitudes and thoughts rooted in the patriarchal social model. Surveys were carried out with the participation of 173 students from 6 educational institutions, and were evaluated in two phases, the first to validate the usability and stability of the game and the second to validate the potential to change students' perceptions of situations of gender violence and recognition of co-responsible masculinities.…”
Section: Discussionmentioning
confidence: 99%
“…These indicators show a lack of progress in the implementation of public gender policies, which are fundamental to addressing inequality and promoting equal opportunities. Meza, (2020) On the other hand, Gonzalez et al, (2022) Its theme is focused: "Tsiunas: a video game for the prevention of gender violence", presents its research in Colombia, the objective was to implement a video game designed to raise awareness about gender violence, this video game tries to change attitudes and thoughts rooted in the patriarchal social model. Surveys were carried out with the participation of 173 students from 6 educational institutions, and were evaluated in two phases, the first to validate the usability and stability of the game and the second to validate the potential to change students' perceptions of situations of gender violence and recognition of co-responsible masculinities.…”
Section: Discussionmentioning
confidence: 99%