2018
DOI: 10.1186/s12984-018-0449-9
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Trends in robot-assisted and virtual reality-assisted neuromuscular therapy: a systematic review of health-related multiplayer games

Abstract: BackgroundMultiplayer games have emerged as a promising approach to increase the motivation of patients involved in rehabilitation therapy. In this systematic review, we evaluated recent publications in health-related multiplayer games that involved patients with cognitive and/or motor impairments. The aim was to investigate the effect of multiplayer gaming on game experience and game performance in healthy and non-healthy populations in comparison to individual game play. We further discuss the publications w… Show more

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Cited by 51 publications
(45 citation statements)
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References 79 publications
(179 reference statements)
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“…The greater improvements demonstrated by participants in the competitive group, in almost all attentional domains, could be explained by the increased effort of participants compared with those in the non-competitive group, which could potentially be promoted by the anxiety-inducing factors derived from competition, such as social evaluation (Cooke et al, 2013). The increased benefits of competition observed in this study are in line with previous reports on motor function (Baur et al, 2018;Mandehgary Najafabadi et al, 2019), physical effort, and intensity (Le Bouc and Pessiglione, 2013;Goršič et al, 2017). The increased effects of competition could be detected in almost all timedependent measures.…”
Section: Discussionsupporting
confidence: 89%
See 1 more Smart Citation
“…The greater improvements demonstrated by participants in the competitive group, in almost all attentional domains, could be explained by the increased effort of participants compared with those in the non-competitive group, which could potentially be promoted by the anxiety-inducing factors derived from competition, such as social evaluation (Cooke et al, 2013). The increased benefits of competition observed in this study are in line with previous reports on motor function (Baur et al, 2018;Mandehgary Najafabadi et al, 2019), physical effort, and intensity (Le Bouc and Pessiglione, 2013;Goršič et al, 2017). The increased effects of competition could be detected in almost all timedependent measures.…”
Section: Discussionsupporting
confidence: 89%
“…Social interactions, with a strong preference for competitive over collaborative paradigms (Schmierbach et al, 2012), can also promote fun and improve the subjective experience (Gajadhar et al, 2008). In rehabilitation, as in other fields, social interactions derived from group interventions can positively influence not only the experience but also the performance of individuals (Baur et al, 2018). Additionally, the inclusion of competitive group dynamics in rehabilitative interventions has also been shown to increase commitment and involvement in the intervention tasks compared with other game modalities (Ede et al, 2015).…”
Section: Introductionmentioning
confidence: 99%
“…Furthermore, the patient-centered, closed-loop approach of VR, such as patient-specific difficulty progression, could be an additional reason explaining the observed enhancements in gait performance (see flow theory 117 ). 118 Mishra and Gazzaley 119 have demonstrated that using an adaptive virtual task according to a person's cognitive and physical capabilities promotes robust neural mechanisms that can facilitate plasticity. 119 In addition to the direct influence of VR training, we elucidated the efficacy of adjunct gait training strategies like robot-assisted training with VR on gait recovery.…”
Section: Discussionmentioning
confidence: 99%
“…In order to overcome this difficult situation, robotic structures for post-stroke rehabilitation of upper or lower limb started to be developed, being a suitable aid for the kinetotherapist performing the repetitive rehabilitation motions. In the last decades, a series of robotic structures for medical rehabilitation of the upper limb have been developed and analyzed by Huang [6], Al-Fahaan [7], Vaida [8,9], Carbone [10], Görgülü [11], Husty [12], Berceanu [13], Tarnita [14], Gherman [15], Tucan [16] and furthermore systematically reviewed by Ona [17,18], Baur [19], Onase [20], and Rehmat [21]. Some significant research prototypes are presented below.…”
Section: Introductionmentioning
confidence: 99%