2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality 2008
DOI: 10.1109/ismar.2008.4637362
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Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR

Abstract: Although Augmented Reality technology was first developed over forty years ago, there has been little survey work giving an overview of recent research in the field. This paper reviews the tenyear development of the work presented at the ISMAR conference and its predecessors with a particular focus on tracking, interaction and display research. It provides a roadmap for future augmented reality research which will be of great value to this relatively young field, and also for helping researchers decide which t… Show more

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Cited by 445 publications
(100 citation statements)
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References 82 publications
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“…There are studies in the scientific literature linking virtual technologies with improvements in students' academic performance and motivation (Harris & Reid, 2005;Sotiriou & Bogner, 2008;Di Serio, Ibáñez, & Kloos, 2013;Martín-Gutiérrez & Meneses, 2014;Bacca, Baldiris, Fabregat, Graf, & Kinshuk, 2014;Holley, Hobbs, & Menown, 2016), students' social and collaborative skills (Kaufmann, Steinbugl, Dünser, & Gluck, 2005;Martin-Gutiérrez, Saorín, Contero, Alcaniz, Perez-Lopez, & Ortega, 2010), and students' psychomotor and cognitive skills (Feng, Duh, & Billinghurst, 2008). These advantages of using VR/AR technologies are similar to those ones obtained when using Computer Assisted Instruction (CAI), like computer-based simulations.…”
Section: Advantages Of Using Virtual Technologies In Educationmentioning
confidence: 99%
“…There are studies in the scientific literature linking virtual technologies with improvements in students' academic performance and motivation (Harris & Reid, 2005;Sotiriou & Bogner, 2008;Di Serio, Ibáñez, & Kloos, 2013;Martín-Gutiérrez & Meneses, 2014;Bacca, Baldiris, Fabregat, Graf, & Kinshuk, 2014;Holley, Hobbs, & Menown, 2016), students' social and collaborative skills (Kaufmann, Steinbugl, Dünser, & Gluck, 2005;Martin-Gutiérrez, Saorín, Contero, Alcaniz, Perez-Lopez, & Ortega, 2010), and students' psychomotor and cognitive skills (Feng, Duh, & Billinghurst, 2008). These advantages of using VR/AR technologies are similar to those ones obtained when using Computer Assisted Instruction (CAI), like computer-based simulations.…”
Section: Advantages Of Using Virtual Technologies In Educationmentioning
confidence: 99%
“…Now, The WEKIT reference framework aims to exploit the affordances of AR and WT for supporting the pedagogic training approaches to extract the educational potential of the technology. Zhou, Dun, & Billinghurst (2008) defined the implementation of AR in terms of three main characteristics: (1) The combination of physical and virtual elements (2) interactive in real time and (3) are registered in three dimensional spaces. For the AR to truly fulfill these requirements it must be equipped with sensors and WT to measure and analyze the data from physical environment.…”
Section: Training Of Expertise By Expert Performancementioning
confidence: 99%
“…Estos sensores pueden ser el giróscopo, la brújula, el sistema global de navegación por satélite (GNSS), el sistema de navegación inercial, etc. Con la combinación de varios tipos de sensores se puede lograr un posicionamiento preciso (Zhou et al 2008). …”
Section: Seguimiento Basado En Sensoresunclassified