2013
DOI: 10.1016/j.cpr.2012.12.005
|View full text |Cite
|
Sign up to set email alerts
|

Treatment of internet addiction: A meta-analysis

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

18
198
3
19

Year Published

2014
2014
2019
2019

Publication Types

Select...
8
1

Relationship

0
9

Authors

Journals

citations
Cited by 347 publications
(246 citation statements)
references
References 58 publications
18
198
3
19
Order By: Relevance
“…A number of review papers on Internet addiction have been published since 2005 [22][23][24][25]. Some of the most recently published reviews specifically integrated treatment outcome research [26][27][28] and comorbidity [29], while others have looked at the biological basis and the psychological factors involved in the aetiology for the disorder [e.g., 30,31]. Another study [32] suggests that current Internet addiction assessment tools tap into the following dimensions of addiction: compulsive use, negative outcomes, salience, withdrawal symptoms, mood regulation, escapism and social comfort, which are comparable with Griffiths' [33] behavioural addiction components.…”
Section: Introductionmentioning
confidence: 99%
“…A number of review papers on Internet addiction have been published since 2005 [22][23][24][25]. Some of the most recently published reviews specifically integrated treatment outcome research [26][27][28] and comorbidity [29], while others have looked at the biological basis and the psychological factors involved in the aetiology for the disorder [e.g., 30,31]. Another study [32] suggests that current Internet addiction assessment tools tap into the following dimensions of addiction: compulsive use, negative outcomes, salience, withdrawal symptoms, mood regulation, escapism and social comfort, which are comparable with Griffiths' [33] behavioural addiction components.…”
Section: Introductionmentioning
confidence: 99%
“…In Australia, 78% of online gamers are emergent adults or adults, who predominantly play online videogames to positively moderate their feelings and relieve boredom (Brand & Todhunter, 2015). However, to date, there has been a dearth of longitudinal studies investigating IGD risk during this particular developmental time (Spekman et al, 2013;Stavropoulos et al, 2017a;Winkler et al, 2013). …”
mentioning
confidence: 99%
“…However, despite the increasing number of cross-sectional studies, there is a dearth of longitudinal studies examining risk and protective factors (especially related to the virtual-gaming context) of IGD behaviors (Kuss, 2013; Pontes & Griffiths, 2015). To help prioritize practical knowledge concerning vulnerable IGD populations, the present study focuses on emerging adulthood (as an age period; Spekman et al, 2013; 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 Internet Gaming Disorder 5 Stavropoulos et al, 2017a;Winkler et al, 2013) and Massively Multiplayer Online (MMO) games (as the game genre; Billieux et al, 2015; Kuss, 2013;Stavropoulos et al, 2017a; Young, 2009) because these features are believed to be risk factors in developing IGD among the gamer population (Anderson et al, 2016). …”
mentioning
confidence: 99%
“…Considering the fact that IGD has many parallels to other addictions, adapting treatments used in substance-related addictions to fit IGD specific requirements could have a beneficial effect (Müller et al, 2014). On the same line of thinking, cognitive behavioral therapy is used as a tool for treating Internet Addiction and according to metanalytical findings it demonstrates positive therapeutic results (Winkler et al, 2013). Also, considering the social antecedents of IGD, group therapy could prove to be extremely advantageous for adolescents with social problems (Park & Kim, 2011).…”
Section: Applicationsmentioning
confidence: 99%