2023
DOI: 10.1108/jamr-01-2023-0023
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Travelling in the digital world: exploring the adoption of augmented reality (AR) through mobile application in hospitality business sector

Abstract: PurposeThe study aims to advance understanding of the intention of Augmented Reality (AR) technology adoption by conducting a systematic review of relevant literature articles in the hospitality sector where 93 articles were chosen and synthesized by generating a theme and proposing a conceptual framework with their research proposals.Design/methodology/approachA systematic literature review (SLR) has been conducted incorporating thematic analysis to investigate various determinants from selected articles and … Show more

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Cited by 11 publications
(6 citation statements)
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References 94 publications
(94 reference statements)
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“…image, text, color, item, sounds, etc.) (Yawised et al, 2023). There are three types of AR applications that businesses use: webbased, in-store and mobile apps (MarketsandMarkets, 2018;Sachs, 2016).…”
Section: Theoretical Background and Research Hypotheses 21 Augmented ...mentioning
confidence: 99%
See 2 more Smart Citations
“…image, text, color, item, sounds, etc.) (Yawised et al, 2023). There are three types of AR applications that businesses use: webbased, in-store and mobile apps (MarketsandMarkets, 2018;Sachs, 2016).…”
Section: Theoretical Background and Research Hypotheses 21 Augmented ...mentioning
confidence: 99%
“…Abed, 2021; Faqih and Jaradat, 2021; Yawised et al. , 2022, 2023). According to Faqih and Jaradat (2021), The UTAUT2 model may be the best theoretical framework for studying and identifying AR app motivations in education.…”
Section: Introductionmentioning
confidence: 99%
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“…According to Yawised et al (2023), it is still unknown how to explore and use IMT for SA. The authors further contend that rather than measuring the impact of IMT elements like AR, VR and MR on elements of SA like customer experience management, value co-creation and innovative processes, these elements have been used as marketing tools to create more memorable customer experiences.…”
Section: Immersive Marketing Technologies and Strategic Agilitymentioning
confidence: 99%
“…Ali (2022) and Batat (2021) emphasized AR's positive impact on behavioral intentions and customer experiences across various dimensions in the restaurant industry, calling for further investigation to better understand the consequences of AR technology on consumer behavior. Moreover, the current literature is inadequate for determining the impact of AR social experiences on customer behavior (Ali, 2022;Loureiro et al, 2020;Sung, 2021;Yawised et al, 2023). Paul et al (2024) claimed that limited research has been conducted on the social interaction impacts and consequences of AR technology on consumers.…”
Section: Introductionmentioning
confidence: 99%