2007
DOI: 10.1002/cae.20121
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Training scenario prototyping for VR‐based simulation of neonatal decision‐making

Abstract: This paper presents the design and implementation of a real-time system for virtual reality (VR)-based training in neonatal medicine, with main emphasis on simple creation of various training scenarios. This system combines an articulated 3D model of a virtual newborn with text-based descriptions of its physiological and behavioral responses, enabling medical experts to easily construct, simulate and revise an arbitrary postnatal critical situation. Afterwards, the resulting descriptions of newborn's behavior … Show more

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Cited by 2 publications
(7 citation statements)
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“…However, sharing the VRML scene permits only a partial consistency control. Considering the three-layer implementation of the VIDERO prototype [2], the highest layer is implemented in Java and cannot be synchronized through the mechanisms outlined in Reference [20]. On the other hand, Stansfield et al [13] considered synchronization through the UDP/TCP packet multicasting.…”
Section: Consistency Controlmentioning
confidence: 99%
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“…However, sharing the VRML scene permits only a partial consistency control. Considering the three-layer implementation of the VIDERO prototype [2], the highest layer is implemented in Java and cannot be synchronized through the mechanisms outlined in Reference [20]. On the other hand, Stansfield et al [13] considered synchronization through the UDP/TCP packet multicasting.…”
Section: Consistency Controlmentioning
confidence: 99%
“…Each part of the body is controlled by one or more corresponding vital sign mechanisms. The current version simulates seven most crucial newborn's vital signs: breathing, heartbeat, colour of skin and lips, motion, crying, sobbing and facial mimics [2].…”
Section: Videro Prototypementioning
confidence: 99%
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