2021 IEEE Conference on Games (CoG) 2021
DOI: 10.1109/cog52621.2021.9619161
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Training a Reinforcement Learning Agent based on XCS in a Competitive Snake Environment

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Cited by 3 publications
(2 citation statements)
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“…Büttner and von Mammen [5] use XCS-RC, an XCS derivative with inductive reasoning rather than stochastic optimization, to play games of competitive snake. They focus on self-play-based RL, where two agents with the same model play against each other.…”
Section: Reinforcement Learningmentioning
confidence: 99%
“…Büttner and von Mammen [5] use XCS-RC, an XCS derivative with inductive reasoning rather than stochastic optimization, to play games of competitive snake. They focus on self-play-based RL, where two agents with the same model play against each other.…”
Section: Reinforcement Learningmentioning
confidence: 99%
“…However, training a reinforcement learning model is time-consuming due to the massive interactions between the learning and the environment [3]- [5]. Also, interactions with naive exploration strategies slow down the model's learning speed and waste resources during model training [6], [7]. These deficiencies restrict the applications of reinforcement learning in games.…”
Section: Introductionmentioning
confidence: 99%