2009
DOI: 10.1016/j.patcog.2009.05.006
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Towards view-invariant gait modeling: Computing view-normalized body part trajectories

Abstract: This paper proposes an approach to compute view-normalized body part trajectories of pedestrians walking on potentially non-linear paths. The proposed approach finds applications in gait modeling, gait biometrics, and in medical gait analysis. Our approach uses the 2D trajectories of both feet and of the head extracted from the tracked silhouettes. On that basis, it computes the apparent walking (sagittal) planes for each detected gait half-cycle. A homography transformation is then computed for each walking p… Show more

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Cited by 60 publications
(39 citation statements)
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“…Then, Explorative Particle Filtering was applied to detect people and for 3D tracking. In another approach, Jean et al [5] used the 2D trajectories of both feet and the head extracted by using the silhouettes. After that, the frontoparallel normalized view trajectory was generated from a homography transformation based on the 3D walking plane.…”
Section: Introductionmentioning
confidence: 99%
“…Then, Explorative Particle Filtering was applied to detect people and for 3D tracking. In another approach, Jean et al [5] used the 2D trajectories of both feet and the head extracted by using the silhouettes. After that, the frontoparallel normalized view trajectory was generated from a homography transformation based on the 3D walking plane.…”
Section: Introductionmentioning
confidence: 99%
“…LDA identifies a projection matrix ∅ onto a subspace that maximizes the ratio of intra-to inter-class scatter, using Fisher's criterion.  Given k classes with centroids ̅ and a test GEI , the system computes the Euclidean distance (, ) in a transformed space, and selects the class with the lowest distance, according to equation (6).…”
Section: User Recognitionmentioning
confidence: 99%
“…Examples include the construction of 3D models using information from multiple 2D video cameras [2] or from sensors capturing 2D video and depth information [3]. Other methods model the user's motion using key points such as the hip, knee and ankle positions [4], [5] or the head and feet positions [6]. These recognition methods rely on the use of additional information such as depth, external and internal camera parameters, floor position, etc.…”
Section: Introductionmentioning
confidence: 99%
“…Model-based methods attempt to explicitly model the human body or motion by employing static and dynamic body parameters, which are typically view and scale invariant. Different approaches have used features like distances or angles between different human body parts [1,8,9], trajectories of joint angles, head or feet [10,11,12] using 2D stick models, motion parameters using 3D temporal models [13], or a combination of kinematics and appearances of a gait [14]. Model-free approaches, on the other hand, usually employ either shape of binary silhouettes or the whole motion of walking person's body, rather than modeling the whole human body or any part of it.…”
Section: Gait Recognitionmentioning
confidence: 99%