2022
DOI: 10.48550/arxiv.2204.04182
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Towards Using Gameplay Videos for Detecting Issues in Video Games

Abstract: Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speedrunning) or for making business by entertaining others (e.g., streamers). The latter daily produce a large amount of gameplay videos in which they also comment live what they experience. Since no software and, thus, no video game is perfect, streamers may encounter several problems (such as bugs, glitches, or perf… Show more

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