Proceedings of the 27th Conference on l'Interaction Homme-Machine 2015
DOI: 10.1145/2820619.2820636
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Towards task-based linguistic modeling for designing GUIs

Abstract: The linguistic perspective emphasizes the use of linguistic taxonomy to classify (partition) graphical user interface concepts and elements on several linguistic levels with clearly-defined interfaces between levels. This perspective is based on Nielsen's Virtual Protocol for Interaction that consists of several linguistic levels: goal, pragmatic (task), semantic, syntactical, lexical, alphabetical and physical.A linguistic modeling is modeling the graphical interface by abstracting each linguistic level. The … Show more

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Cited by 4 publications
(3 citation statements)
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“…Foldable screens introduce a new type of interaction: the physical deformation of the screen by folding, turning and rotating the device, which is covered in our user interaction model. The direct input should be addressed when developing the UI of the software, following well-known approaches for developing UIs, such as model-driven approaches [3,[15][16][17] among others. This separation between the direct input model and the physical interaction is fruitful to allow developing the UI independently from Flecto models, and at the same time being able to turn it into a FoUI.…”
Section: The User Interaction Modelmentioning
confidence: 99%
“…Foldable screens introduce a new type of interaction: the physical deformation of the screen by folding, turning and rotating the device, which is covered in our user interaction model. The direct input should be addressed when developing the UI of the software, following well-known approaches for developing UIs, such as model-driven approaches [3,[15][16][17] among others. This separation between the direct input model and the physical interaction is fruitful to allow developing the UI independently from Flecto models, and at the same time being able to turn it into a FoUI.…”
Section: The User Interaction Modelmentioning
confidence: 99%
“…There is also an intrinsic relationship between user interface design and task modeling, when considered in a user requirements perspective. Some authors have even tried to establish linguistic task modeling for designing user interfaces [24] where a notation enables identification of task input elements based on the task state diagram and dynamic tasks. Martinie et al [25], followed by Campos et al [26], propose a toolsupported framework and a model-based testing approach to support linking task models to an existing, executable, and interactive application, defining a systematic correspondence between the user interface elements and user tasks.…”
Section: Related Workmentioning
confidence: 99%
“…In [69], the authors define a DSML on akin to the use of Flowcharts merged with a lighter version of Sketching to provide a specialized abstraction that brings the concepts used in Flowcharts closer to an HCI perspective. However, this approach has its main focus on tasks, their workflow, and their goals, addressing limitations of other task specification approaches.…”
Section: Other Modeling Techniquesmentioning
confidence: 99%