Proceedings of the 15th International Web for All Conference 2018
DOI: 10.1145/3192714.3192816
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Towards Language Independent Detection of Dyslexia with a Web-based Game

Abstract: Detecting dyslexia is important because early intervention is key to avoid the negative effects of dyslexia such as school failure. Most of the current approaches to detect dyslexia require expensive personnel (i.e. psychologists) or special hardware (i.e. eye trackers or MRI machines). Also, most of the methods can only be used when children are learning how to read but not before, necessarily delaying needed early intervention. In this work, we present a study with 178 participants speaking different languag… Show more

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Cited by 26 publications
(21 citation statements)
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References 30 publications
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“…Medical Therapy [1, 26-29, 45, 46, 58, 67, 81, 87, 95, 121, 125, 129, 130] Diagnosis [7,34,57,78,95,101,102,110,115,134] Training [54-56, 91, 103, 132, 138] Social Collaboration [8,9,13,16,17,49,83,94,96,98,105,122] Education [12,18,25,36,48,59,60,65,69,82,86] Communication [14,45] Sports [36,52] Work Skills [75,128] Art & Public [34,53] Identity Free Play [77,104,[106][107][108]137] Table 7. Purpose categorisation w...…”
Section: Modelmentioning
confidence: 99%
“…Medical Therapy [1, 26-29, 45, 46, 58, 67, 81, 87, 95, 121, 125, 129, 130] Diagnosis [7,34,57,78,95,101,102,110,115,134] Training [54-56, 91, 103, 132, 138] Social Collaboration [8,9,13,16,17,49,83,94,96,98,105,122] Education [12,18,25,36,48,59,60,65,69,82,86] Communication [14,45] Sports [36,52] Work Skills [75,128] Art & Public [34,53] Identity Free Play [77,104,[106][107][108]137] Table 7. Purpose categorisation w...…”
Section: Modelmentioning
confidence: 99%
“…Gaggi et al [6] in their work uses six various auditory and visual games with 24 participants of the kinder garden to discover the dyslexia children and train different skills hidden inside them. This game model not only predicts the possibility of dyslexia at the same time it also discovers unique skill among those children's and tune them accordingly.Maria Rauschenberger et al [7] exposed in their work about eight game measures for detecting dyslexia among Spanish children's. It is a web application for the easy screening process and suggests them the assistance they need.…”
Section: Related Workmentioning
confidence: 99%
“…There are three other on-going projects for early risk detection of dyslexia that have not yet reported significant results yet: one approach for Italian tested with 24 pre-schoolers [9], and a languageindependent approach MusVis evaluated with German, English and Spanish children [19,24].…”
Section: Computer Based Gamesmentioning
confidence: 99%
“…(i) linguistic analyses of 833 confusion sets 3 , created from the errors of people with dyslexia writing in English [18]; and (ii) Performance measures from the linguistic exercises of an online game called Piruletras. 4 This game is part of previous work targeting children with dyslexia to improve spelling performance [24]. We selected exercises that were more challenging for the players (those with higher error rates and need for more time to be solved) since those exercises were more likely to manifest dyslexia difficulties.…”
Section: Content Designmentioning
confidence: 99%