2021 IEEE/CVF International Conference on Computer Vision (ICCV) 2021
DOI: 10.1109/iccv48922.2021.01258
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Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracing

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Cited by 28 publications
(9 citation statements)
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“…A conclusion can be drawn that reconstructing 3D face models by image-to-image methods is less effective. The performance of our reconstructed 3D shapes is slightly worse than that of Dib et al [46], 3DDFA-V2 [8], Deng et al [26], and RingNet [27], where the median error differs by only approximately 0.03 mm to 0.08 mm, and the cumulative error is slightly higher but close to these comparative approaches. The main reason is that most of them chose to regress more 3DMM parameters to obtain more accurate results, which means more time and memory consuming processes.…”
Section: Evaluation Of 3d Face Reconstructioncontrasting
confidence: 56%
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“…A conclusion can be drawn that reconstructing 3D face models by image-to-image methods is less effective. The performance of our reconstructed 3D shapes is slightly worse than that of Dib et al [46], 3DDFA-V2 [8], Deng et al [26], and RingNet [27], where the median error differs by only approximately 0.03 mm to 0.08 mm, and the cumulative error is slightly higher but close to these comparative approaches. The main reason is that most of them chose to regress more 3DMM parameters to obtain more accurate results, which means more time and memory consuming processes.…”
Section: Evaluation Of 3d Face Reconstructioncontrasting
confidence: 56%
“…The main reason is that most of them chose to regress more 3DMM parameters to obtain more accurate results, which means more time and memory consuming processes. Dib et al [46], Deng et al [26], and RingNet [27] all employed a deep residual network [47] with equal to or more than 50 layers. The network would run slowly or even fail to run on typical CPUs.…”
Section: Evaluation Of 3d Face Reconstructionmentioning
confidence: 99%
“…This includes material acquisition in‐the‐wild [RRFG17,NLG22,LLK*22], or using flash‐ and no‐flash image pairs [CWS*20, PCF05], which are also applicable to human faces but limited to a macro scale. In a different thread, many neural networks have been proposed to estimate the 3D geometry directly from one or several 2D face images [TZK*17,GPKo19,DYX*19, GZY*20,FFBB21,DTA*21,WBH*22]. While these approaches are attractive in their ease of usability, and many can achieve real‐time reconstruction, they target low resolution base‐level geometry that contains neither macro nor micro details.…”
Section: Related Workmentioning
confidence: 99%
“…In an alternative approach, [12,13] employ a generative adversarial network for 3D face fitting. Recent works have also employed 3DMMs to estimate 3D geometry and spatially varying surface properties, such as diffuse and specular albedos, along with global illumination properties [8,8,10].…”
Section: Related Workmentioning
confidence: 99%