2011
DOI: 10.1145/2020936.2020940
|View full text |Cite
|
Sign up to set email alerts
|

Towards designing more effective systems by understanding user experiences

Abstract: This thesis is about social technologies, user experiences and the problems of creative design. It is motivated by a desire to give people who are offline the access to social technologies that is currently provided via the web. There exist technologicallyoriented approaches to solving this problem, but their focus on technology comes at a cost of neglecting the experiential aspects which motivate the work. This focus can result in systems which are functional but unappealing to (or even unusable by) their tar… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2011
2011
2013
2013

Publication Types

Select...
2

Relationship

1
1

Authors

Journals

citations
Cited by 2 publications
(2 citation statements)
references
References 86 publications
0
2
0
Order By: Relevance
“…For example, it has been used to facilitate the design of real-world versions of experiences that were initially situated on the web (such as microblogging and wiki usage). TAPT's development was motivated by issues of accessibility: for example, people who do not use the web cannot access the benefits of web-based social tools [5].…”
Section: Teasing Apart Piecing Togethermentioning
confidence: 99%
See 1 more Smart Citation
“…For example, it has been used to facilitate the design of real-world versions of experiences that were initially situated on the web (such as microblogging and wiki usage). TAPT's development was motivated by issues of accessibility: for example, people who do not use the web cannot access the benefits of web-based social tools [5].…”
Section: Teasing Apart Piecing Togethermentioning
confidence: 99%
“…In the context of software development, TAPT better scaffolds the initial design process and evaluation of user experiences compared to existing methods [5].…”
Section: Introductionmentioning
confidence: 99%