2022
DOI: 10.3233/jpd-223351
|View full text |Cite
|
Sign up to set email alerts
|

Towards a Visualizable, De-identified Synthetic Biomarker of Human Movement Disorders

Abstract: Human motion analysis has been a common thread across modern and early medicine. While medicine evolves, analysis of movement disorders is mostly based on clinical presentation and trained observers making subjective assessments using clinical rating scales. Currently, the field of computer vision has seen exponential growth and successful medical applications. While this has been the case, neurology, for the most part, has not embraced digital movement analysis. There are many reasons for this including: the … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2023
2023
2023
2023

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(1 citation statement)
references
References 77 publications
0
1
0
Order By: Relevance
“…The use of 3D body model-based technologies has been driven by the need for more accurate and efficient ways to capture, analyze, and simulate human motion and shape [4][5][6] . These technologies use computer algorithms to create 3D digital models of the human body, which can then be used for a wide range of applications, including film and video game production, sports training, biomechanical research and medical diagnosis [7][8][9][10] . The availability of affordable and powerful computer hardware, along with advances in computer vision and machine learning, have enabled researchers to create algorithms that can accurately estimate body shape and motion from 2D images or video 11,12 .…”
Section: Introductionmentioning
confidence: 99%
“…The use of 3D body model-based technologies has been driven by the need for more accurate and efficient ways to capture, analyze, and simulate human motion and shape [4][5][6] . These technologies use computer algorithms to create 3D digital models of the human body, which can then be used for a wide range of applications, including film and video game production, sports training, biomechanical research and medical diagnosis [7][8][9][10] . The availability of affordable and powerful computer hardware, along with advances in computer vision and machine learning, have enabled researchers to create algorithms that can accurately estimate body shape and motion from 2D images or video 11,12 .…”
Section: Introductionmentioning
confidence: 99%