2006
DOI: 10.5772/5757
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Towards a Unified Representation of Mechanisms for Robotic Control Software

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Cited by 10 publications
(4 citation statements)
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“…These interfaces are presented in detail in §3.1 and §3.2, respectively. Our architecture also provides platform-specific information and calculations through modules, such as forward kinematics (FK) and inverse kinematics (IK), and technologies that have been extensively discussed by Diaz-Calderon et al (2006). The run-time availability of platformspecific data, such as the kinematics, would allow the integration of our abstract interface and generic libraries such as OROCOS.…”
Section: The Cross-platform Tactile Capabilities Interfacementioning
confidence: 99%
“…These interfaces are presented in detail in §3.1 and §3.2, respectively. Our architecture also provides platform-specific information and calculations through modules, such as forward kinematics (FK) and inverse kinematics (IK), and technologies that have been extensively discussed by Diaz-Calderon et al (2006). The run-time availability of platformspecific data, such as the kinematics, would allow the integration of our abstract interface and generic libraries such as OROCOS.…”
Section: The Cross-platform Tactile Capabilities Interfacementioning
confidence: 99%
“…It defines and implements the Mechanism Model framework [10] for modeling mechanisms for robotic control.…”
Section: B the Claraty Unified Mechanism Modelmentioning
confidence: 99%
“…Unlike some prior kinematic simulators [3,10,29,43], to support interactive construction of virtual articulations we must support both on-line structure changes (adding, removing, reconnecting joints) and closed kinematic chains (cycles in the linkage graph). Figure 4 shows the architecture of our prototype implementation, which we have made freely available in source and executable form [38].…”
Section: System Architecturementioning
confidence: 99%