2006
DOI: 10.1504/ijhfms.2006.011680
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Towards a new generation of virtual humans

Abstract: This paper presents work from an ongoing project towards developing a new generation of virtual human models that are highly realistic in appearance, movement, and feedback. Santos TM , an anatomically correct human model with more than 100 degrees of freedom, is an avatar that exhibits extensive modeling and simulation capabilities, resides in a virtual environment, and conducts human-factors analysis. The paper presents an optimisation-based approach to posture and motion prediction that allows the avatar to… Show more

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Cited by 75 publications
(6 citation statements)
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“…Advances in digital human modeling have increased the need for mathematical representations of muscle strength about a joint, allowing for estimation of task requirements as a function of maximum capability. Digital human models also rely on accurate strength models when used to predict strategies of human movement [27, 30]. Several models of knee, elbow, shoulder and wrist strength are available [2729, 31, 32], but we are aware of only two ankle strength models in the literature, one of which involved only dynamic strength assessments [13, 22].…”
Section: Introductionmentioning
confidence: 99%
“…Advances in digital human modeling have increased the need for mathematical representations of muscle strength about a joint, allowing for estimation of task requirements as a function of maximum capability. Digital human models also rely on accurate strength models when used to predict strategies of human movement [27, 30]. Several models of knee, elbow, shoulder and wrist strength are available [2729, 31, 32], but we are aware of only two ankle strength models in the literature, one of which involved only dynamic strength assessments [13, 22].…”
Section: Introductionmentioning
confidence: 99%
“…There are many DHM software developed for various purposes and design needs as the 3DSSPP software for materials handling [18]. Moreover, SANTOS was developed serving different industries including aerospace, military, and medical ergonomics [21]. Another DHM software specialized for car crash simulations and safety MADYMO software [19].…”
Section: Introductionmentioning
confidence: 99%
“…In recent years, digital human modeling has been a fast growing area that bridges computer-aided engineering, design, human factors, applied ergonomics, and sports coaching and training and plays an important role in product design, prototyping, manufacturing, sports biomechanics, and many other areas [18,19,20]. A digital human model (DHM) is a digital representation of a human in three-dimensional (3D) space that can be moved and manipulated to simulate real and accurate movements of people.…”
Section: Introductionmentioning
confidence: 99%
“…A multilayer perceptron neural network was trained to generate the arm movements of a virtual mannequin based on the kinematic database of a participant [32]. Optimization approaches that minimize energy or muscular efforts have been developed to simulate upper body [33] and full-body motions [19,34]. Inverse kinematic methods from robotics have also been utilized to predict upper body reach motion [35,36].…”
Section: Introductionmentioning
confidence: 99%