2020
DOI: 10.1007/s00779-020-01376-5
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Toward tangibles and display-rich interfaces for co-located and distributed genomics collaborations

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Cited by 24 publications
(3 citation statements)
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“…Collaborative scenarios can be generally categorized along two axes: space (co-located vs. distributed), and time (synchronous vs. asynchronous) [2,27]. Research that has focused on co-located collaboration can be divided into two groups based on the display type: single display (normally large displays) [28,29], or multiple displays (based on networked devices) [2,30,31]. Some systems have explored integrating mobile devices (for individual view) with tabletops (for group view) in solving collaborative tasks [32][33][34].…”
Section: Co-located Collaborative Visualizationsmentioning
confidence: 99%
“…Collaborative scenarios can be generally categorized along two axes: space (co-located vs. distributed), and time (synchronous vs. asynchronous) [2,27]. Research that has focused on co-located collaboration can be divided into two groups based on the display type: single display (normally large displays) [28,29], or multiple displays (based on networked devices) [2,30,31]. Some systems have explored integrating mobile devices (for individual view) with tabletops (for group view) in solving collaborative tasks [32][33][34].…”
Section: Co-located Collaborative Visualizationsmentioning
confidence: 99%
“…Konkel et al [12] explore the use of pervasive displays to discover and learn large datasets, through two case studies exploring tangible systems for distributed and co-located engagement with genomics datasets, in research and teaching, carried out respectively in 2012 and 2014. The paper presents the two different tangible systems including their user interfaces, multiple display strategies, and content types.…”
Section: Accepted Articlesmentioning
confidence: 99%
“…Novel technologies are constantly providing new support and inspiration for pervasive display research, such as the increased availability of augmented, virtual, and mixed reality devices. For instance, in this special issue, Lee et al [3] demonstrated how augmented reality can be used to project virtual partitions in open workplaces to improve people's shared workspace experience; and Konkel et al [12] presented a tangible interface for people to engage with large datasets in a learning setting. While these novel pervasive displays can be categorized along many dimensions, Hoggenmueller et al [11] proposed a systematic analysis of pervasive urban displays, leading to a taxonomy which considers both the technology and the physical integration of the content within the urban space.…”
Section: The Future Of Pervasive Displaysmentioning
confidence: 99%