2018
DOI: 10.1109/mnet.2018.1700268
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Toward Low-Latency and Ultra-Reliable Virtual Reality

Abstract: Abstract-Virtual Reality (VR) is expected to be one of the killerapplications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of high-throughput, low-latency and reliable communication call for innovative solutions and fundamental research cutting across several disciplines. In view of this, this article discusses the challenges and enablers for ultra-reliable and low-latency VR. Furthermore, in an i… Show more

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Cited by 460 publications
(314 citation statements)
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“…A number of recent works attempted to address the challenges of VR communications [2], [5]- [8]. In [2], the authors discuss the current and future trends of wireless VR systems.…”
Section: Introductionmentioning
confidence: 99%
“…A number of recent works attempted to address the challenges of VR communications [2], [5]- [8]. In [2], the authors discuss the current and future trends of wireless VR systems.…”
Section: Introductionmentioning
confidence: 99%
“…VR applications are popularly used as a form of entertainment such as in gaming. Moreover, VR is being studied in the medical, industrial, military, and educational domains . In addition, technology development for devices such as glasses, body suits, gloves, and head‐mounted displays (HMDs) can be competitive.…”
Section: Introductionmentioning
confidence: 99%
“…To develop VR content that ensures 360‐degree viewing and user‐interaction experience, a network with high bandwidth (approximately 1 GHz) and low latency (10 ms) is required . In addition, high‐quality VR systems must stream multiple Gbps of data from a content server to devices such as HMDs.…”
Section: Introductionmentioning
confidence: 99%
“…Existing HMDs can use only part of a given ODI, called the viewport [4], so even higher resolutions are required to provide an acceptable level of quality of experience (QoE) [5] in VR. For instance, according to recent studies [6], the resolution of the captured ODI should be 21600×10800 (i.e., 60 pixels per degree) to * are equal contributors. 978-1-7281-1817-8/19/$31.00 2019 European Union provide a sufficiently high-quality ODI for existing HMD devices.…”
Section: Introductionmentioning
confidence: 99%