2018
DOI: 10.1145/3289485
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Toward classroom experiences inclusive of students with disabilities

Abstract: Open Archive Toulouse Archive OuverteOATAO is an open access repository that collects the work of Toulouse researchers and makes it freely available over the web where possible Oussama Metatla, University of Bristol Anja Thieme, Microsoft Research Emeline Brulé, CNRS i3, Télécom Paristech

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Cited by 14 publications
(9 citation statements)
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References 6 publications
(3 reference statements)
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“…Inclusive educational games then can leverage the advantage of inclusive schools to nurture a space for sighted children to learn about disabilities. This expands on the concept of inclusive education beyond children working together to achieve equal learning outcomes [37]. Educational experiences, and play as a vehicle for that, should provide visually impaired children with an opportunity to lead in how visual impairment is shared with other people.…”
Section: Broader Implications On Inclusive Educationmentioning
confidence: 97%
“…Inclusive educational games then can leverage the advantage of inclusive schools to nurture a space for sighted children to learn about disabilities. This expands on the concept of inclusive education beyond children working together to achieve equal learning outcomes [37]. Educational experiences, and play as a vehicle for that, should provide visually impaired children with an opportunity to lead in how visual impairment is shared with other people.…”
Section: Broader Implications On Inclusive Educationmentioning
confidence: 97%
“…A final difficulty comes from the sample of participants: heterogeneity in terms of visual abilities, age of onset, associated impairments, access to education, type of assistive technology used [21] and previous experience with visual concepts [71]. This heterogeneity makes it difficult to have an adequate control group [52,42,18]. To address this issue, some scholars call for alternative approaches to experimental design, such as single-subject experiments [42].…”
Section: Evaluating With and For People With Vision Impairmentmentioning
confidence: 99%
“…For instance, a literature review by Kelly and Smith [42] found that less than 10% of educational technologies for visually impaired children underwent some form of quantitative empirical evaluation. A 2018 workshop on inclusive educational technologies for PVI [52] identified the lack of overview and guidelines on evaluation practices as a barrier for developing novel technologies. To address this challenge, it is important for the HCI community to understand existing practices.…”
Section: Introductionmentioning
confidence: 99%
“…Despite these challenges, several studies demonstrated that collaborative learning could be successful in children with or without visual impairments. For example, Thieme et al [36] leveraged tangible interfaces to promote collaborative learning of computer programming. Tanhua-Piiroinen et al [35] used a force-feedback device in a pair-based experience to support explorative learning of the solar system and earth geography.…”
Section: Collaborative Learningmentioning
confidence: 99%
“…However, they used costprohibitive devices. More recently, robots have been introduced in the classroom as a useful technology to teach visual-motor coordination such as geometry [17] and handwriting [2,36].…”
Section: Introductionmentioning
confidence: 99%