2014 IEEE 27th Canadian Conference on Electrical and Computer Engineering (CCECE) 2014
DOI: 10.1109/ccece.2014.6901118
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Toposculpting: Computational lightpainting and wearable computational photography for abakographic user interfaces

Abstract: Abstract-Toposculpting is the creation of virtual objects by moving real physical objects through space to extrude patterns like beams and pipes. In one example, a method of making pipe sculptures is proposed, using a ring-shaped object moved through space.In particular, computational lightpainting is proposed as a new form of data entry, 3D object creation, or user-interface.When combined with wearable computational photography, especially by way of a true 3D time-of-flight camera system, such as the Meta Spa… Show more

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Cited by 11 publications
(3 citation statements)
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References 11 publications
(12 reference statements)
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“…Steve Mann proposed a method for generating volumetric 3D sculptures called Topo sculpting. In order to eliminate shape and form from a moving object, depth cameras were utilized [13]. Wave front coding and lattice focal lens imaging are two methods used to increase the depth of field of an imaging system, and David Stoker compared their results [14].…”
Section: Literature Surveymentioning
confidence: 99%
“…Steve Mann proposed a method for generating volumetric 3D sculptures called Topo sculpting. In order to eliminate shape and form from a moving object, depth cameras were utilized [13]. Wave front coding and lattice focal lens imaging are two methods used to increase the depth of field of an imaging system, and David Stoker compared their results [14].…”
Section: Literature Surveymentioning
confidence: 99%
“…Abakographs [8] are 3D (three-dimensional) photographs made by moving one or more light sources through space during an actual or simulated long-exposure 3D photograph. They are free of self-occlusion, and therefore lend themselves well to simple image-based rendering to create virtual, mediated, and augmediated 3D gesture-controlled worlds and interactive environments.…”
Section: Abakographic User Interfacesmentioning
confidence: 99%
“…Computational light painting refers to the technique using longexposure to record the light source which is precisely synchronized and computed at every time instant. Mann et al [Mann et al 2014] proposed an interactive wearable computational photography device which allows the wearer to see light painted virtual objects augmented in the real space. While this work used random moving path, the light source just generated simple shapes that contain limited information.…”
Section: Light Paintingmentioning
confidence: 99%