To See and Fear: A Pilot Study on Gaze Behaviour in Horror Gaming
Oliver James Griffith
Abstract:Objective: Inspired by the growing popularity of the horror genre, its intense psychological resonance, frequent use of visual horror stimuli, and the dearth of research in the area, this pilot study aimed to explore differences in fixation percentage regarding horror stimuli and fixation number across individuals split between three groups (horror/ gamer; horror/ non-gamer; non-horror/ gamer). Method: 12 participants were recruited and asked a series of questions to determine group, followed by questions from… Show more
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