2014
DOI: 10.1016/j.jcps.2014.06.006
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To have in order to do: Exploring the effects of consuming experiential products on well‐being

Abstract: The experience recommendationif you want to be happier, buy life experiences instead of material itemsis supported in empirical research. However, this evidence is primarily based on the dichotomous comparison of material items and life experiences. The goal of this article is to examine the effects of consuming experiential productspurchases that fall between material items and life experienceson well-being. Study 1 and Study 2 demonstrate that experiential products provide similar levels of well-being compar… Show more

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Cited by 138 publications
(126 citation statements)
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References 65 publications
(122 reference statements)
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“…On the one hand, the mastery and rapid operation of SISS will bring them confidence and a sense of accomplishment, which will improve their self-efficacy and behavioral initiative by enhancing self-association [65,66]. In this way, residents' need for autonomy and competence will be better satisfied, and their happiness will be improved [67]. On the other hand, an effective convenience experience will help residents save time and effort in accessing information and services based on SISS [24,63,68], which allows them to have more time and energy to engage in social interactions and interpersonal communication than before.…”
Section: Residents' Convenience Experience and Their Swb In A Smart Citymentioning
confidence: 99%
“…On the one hand, the mastery and rapid operation of SISS will bring them confidence and a sense of accomplishment, which will improve their self-efficacy and behavioral initiative by enhancing self-association [65,66]. In this way, residents' need for autonomy and competence will be better satisfied, and their happiness will be improved [67]. On the other hand, an effective convenience experience will help residents save time and effort in accessing information and services based on SISS [24,63,68], which allows them to have more time and energy to engage in social interactions and interpersonal communication than before.…”
Section: Residents' Convenience Experience and Their Swb In A Smart Citymentioning
confidence: 99%
“…Pchelin and Howell (2014) assert that people adapt slower to purchased experiences such as travel and event admission than they do to material purchases, which is supported by empirical data (Van Boven andGilovich 2003, Kumar et al 2014). Guevarra and Howell (2015) found an exception: "experiential items" (such as books, musical instruments, and sports equipment) have similar impact on SWB as purchased experiences (and greater impact than "material items" such as clothing, jewelry, and home décor). The time value model has especial ramifications for service science researchers, suggesting that they can be more precise about what type of value is being referenced or studied.…”
Section: Applicationmentioning
confidence: 94%
“…Fortunately, researchers have figured out how to embrace the fuzzy boundary between experiential and material purchases (e.g., Guevarra & Howell, 2014). One of our favorite manipulations in this literature capitalizes on the ambiguity of the material/experiential distinction by randomly assigning people to think of the very same purchase, such as a boxed set of music, as either a possession or an experience (Carter & Gilovich, 2010, 2012; Mann & Gilovich, in preparation; Rosenzweig & Gilovich, 2012).…”
Section: Part 1: a Template For The Science Of Spendingmentioning
confidence: 99%