2018
DOI: 10.3390/mti2020033
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TinajAR: An Edutainment Augmented Reality Mirror for the Dissemination and Reinterpretation of Cultural Heritage

Abstract: The use of augmented reality (AR) in cultural heritage (CH) applications opens a whole set of possibilities, including the virtual transformation of CH elements. This paper presents TinajAR, a mirror-based AR application designed to serve both as an edutainment application in the field of CH and also as an artistic expression. As an edutainment application, TinajAR features a multi-marker video-based AR application designed to show virtual ceramic pieces and explain the pottery process through virtual avatars.… Show more

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Cited by 20 publications
(13 citation statements)
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“…This prototype employed headmounted display (HMD) to present 3D interactive holographic images [2]. Martínez et al presented TinajAR which is a multi-marker video-based AR edutainment application for showing virtual ceramic pieces and explaining the pottery process through virtual avatars [3]. Boboc et al proposed a mobile AR application that contains historical information related to the Roman poet Ovid [4].…”
Section: Augmented Reality For Cultural Heritagementioning
confidence: 99%
“…This prototype employed headmounted display (HMD) to present 3D interactive holographic images [2]. Martínez et al presented TinajAR which is a multi-marker video-based AR edutainment application for showing virtual ceramic pieces and explaining the pottery process through virtual avatars [3]. Boboc et al proposed a mobile AR application that contains historical information related to the Roman poet Ovid [4].…”
Section: Augmented Reality For Cultural Heritagementioning
confidence: 99%
“…For instance, it has been used at archaeological sites, to reconstruct the non-existing elements [24,25]; to reconstruct the current shape of artifacts, including paintings [26], ceramics [27], statues [28,29], etc. ; or to provide enhanced experiences at the museums level by means of the augmented reality technology [30,31].…”
Section: The Silknow's Virtual Loommentioning
confidence: 99%
“…This can help users to understand their original location, scale, and function, thus better relating them to the cultural identities that originated them, as shown by some papers in this issue. "TinajAR: An Edutainment Augmented Reality Mirror for the Dissemination and Reinterpretation of Cultural Heritage" [15] describes a system dealing with ceramic heritage, designed to be both an edutainment application and an artistic piece. TinajAR features an AR mirror metaphor [16,17] (i.e., users see themselves immersed in an augmented environment).…”
Section: Papers Published In This Special Issuementioning
confidence: 99%