2002
DOI: 10.2514/2.4927
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Time-Varying Linear Pursuit-Evasion Game Models with Bounded Controls

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Cited by 136 publications
(51 citation statements)
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“…This may cause À a ðt f ; tÞ to change its sign. 7) Without loss of generality, here we assume that it changes only once. Therefore, the case selected for investigation is the one where the interceptor does not have an agility advantage over the target but has a maneuverability advantage using aerodynamic control only.…”
Section: Game Space Structurementioning
confidence: 99%
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“…This may cause À a ðt f ; tÞ to change its sign. 7) Without loss of generality, here we assume that it changes only once. Therefore, the case selected for investigation is the one where the interceptor does not have an agility advantage over the target but has a maneuverability advantage using aerodynamic control only.…”
Section: Game Space Structurementioning
confidence: 99%
“…To simplify the equations of motion, the following assumptions are made in common with many preceding studies: 7,9) 1) The guidance problem can be treated as a planar engagement.…”
Section: Problem Formulationmentioning
confidence: 99%
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“…The solution of such a game is well known (Gutman and Leitmann, 1976;Shinar, 1981;Shima and Shinar, 2002;Gutman, 2006;Shinar et al, 2013). The key elements of this solution are (i) a scalarization of the original game and (ii) a decomposition of the space of the new (scalar) game into two regions, regular and singular.…”
Section: Introductionmentioning
confidence: 99%
“…8,11,[14][15][16] Such formulation of a scenario with the assumption of ideal dynamics of two players 17) was investigated and later extended to include first-order pursuer dynamics 18) and evader dynamics. 19) Two formulations 20) are studied for the linear-quadratic differential game associated with a trajectory-shaped interception phase of the interceptor.…”
Section: Introductionmentioning
confidence: 99%