2006
DOI: 10.1109/tpami.2006.213
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Three-Dimensional Model-Based Object Recognition and Segmentation in Cluttered Scenes

Abstract: Abstract-Viewpoint independent recognition of free-form objects and their segmentation in the presence of clutter and occlusions is a challenging task. We present a novel 3D model-based algorithm which performs this task automatically and efficiently. A 3D model of an object is automatically constructed offline from its multiple unordered range images (views). These views are converted into multidimensional table representations (which we refer to as tensors). Correspondences are automatically established betw… Show more

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Cited by 466 publications
(434 citation statements)
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“…In 3D, similar success stories have been reported with methods using local features [8,15,17,20,24,41]. These approaches can integrate information from a large number of object parts.…”
Section: Global Approaches Vs Local Approachesmentioning
confidence: 53%
See 2 more Smart Citations
“…In 3D, similar success stories have been reported with methods using local features [8,15,17,20,24,41]. These approaches can integrate information from a large number of object parts.…”
Section: Global Approaches Vs Local Approachesmentioning
confidence: 53%
“…For each interest region, i.e., a sphere centered at c with radius r, a 3D canonical orientation based on the geometry of the points inside the region is computed, for example by finding the principal directions of the points using PCA [24], or by fitting a local surface and then finding most repeatable directions on the surface from the center of the sphere [33]. A local reference frame is created as a result, hereinafter feature frame, originating at c, with one unit length equal to r, and with 3D orientation coinciding with the 3D canonical orientation.…”
Section: Feature Extractionmentioning
confidence: 99%
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“…The scenes used in the following test cases were digitized with a Minolta VIVID 910 scanner [Konica Minolta, 2011] and provided by [Mian et al, 2006]. Examples and more information about the scenes will be given in the following subsections.…”
Section: Rigid 3d Geometry Matchingmentioning
confidence: 99%
“…The complexity of such primitives can range from basic items, such as planes, cylinders or spheres, to complete parametrized models, depending on the overall goal of the pipeline. Simple primitives are fitted to the segmented parts mainly for object simplification (Lafarge et al, 2010;Baillard and Zisserman, 1999), while completed models can be used for direct 3D object recognition with resilience to clutter (Mian et al, 2006) or invariance to scale (Bariya and Nishino, 2010). Finally, another important application that needs surface decomposition is the angle and distance-preserving piecewise parametrization needed to apply textures to objects (Wang et al, 2005).…”
Section: Introductionmentioning
confidence: 99%