2000
DOI: 10.1016/s0167-2681(99)00078-5
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Thinking like a game theorist: factors affecting the frequency of equilibrium play

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Cited by 195 publications
(150 citation statements)
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References 20 publications
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“…2 Such experiments include expectations for prices (Fisher, 1962;Schmalensee, 1976), expectations about artificially constructed time series (Hey, 1994), expectations in normal-form games (e.g. Costa-Gomes and Crawford, 2001), about the provision of public-goods (Offerman et al, 1996;Croson, 2000), expectations in the cobweb economy (Hommes et al, 2007), on monetary policies (e.g. Marimon and Sunder, 1993;Bernasconi and Kirchkamp, 2000) or even fiscal policy (Swenson, 1997).…”
Section: Methodsmentioning
confidence: 99%
“…2 Such experiments include expectations for prices (Fisher, 1962;Schmalensee, 1976), expectations about artificially constructed time series (Hey, 1994), expectations in normal-form games (e.g. Costa-Gomes and Crawford, 2001), about the provision of public-goods (Offerman et al, 1996;Croson, 2000), expectations in the cobweb economy (Hommes et al, 2007), on monetary policies (e.g. Marimon and Sunder, 1993;Bernasconi and Kirchkamp, 2000) or even fiscal policy (Swenson, 1997).…”
Section: Methodsmentioning
confidence: 99%
“…Since the baseline sequences uniformly preceded the forecasting sequences, the comparatively lower initial collusive efficiencies in the baseline sequences may quite possibly be attributable to learning effects. In any case, the forecasting treatment clearly does nothing to dampen prices in this design, as results by Croson (2000) would suggest. This is a second result.…”
Section: Resultsmentioning
confidence: 78%
“…This is because expectations about approval/disapproval are somehow based on expectations about choices. Now, some evidence suggests that players change their behavior if they become more aware about the co-player's expected choice (see Croson, 2000). This could affect our estimation of the awareness factor, but it seems impossible at the present to separate both phenomena.…”
Section: Evidence On Resultsmentioning
confidence: 97%
“…Finally, one can prove that there may exist several equilibria if α C (δ) > α D (δ) for some but not for all δ. 5 Suppose now that players can provide feedback in the PD. Should that foster cooperation?…”
Section: Disapproval-aversion: a Toy Modelmentioning
confidence: 99%