2019
DOI: 10.1201/9780429430787
|View full text |Cite
|
Sign up to set email alerts
|

Think Like a UX Researcher

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
6
0

Year Published

2019
2019
2023
2023

Publication Types

Select...
5
3

Relationship

0
8

Authors

Journals

citations
Cited by 16 publications
(6 citation statements)
references
References 0 publications
0
6
0
Order By: Relevance
“…Similarly, according to the double diamond method, there are four design steps, with the first two steps involving discovering and defining the problem before a product is developed and delivered [ 56 , 57 ]. Identifying which gamification features parents will find beneficial or deterring can ensure better reception of the application later.…”
Section: Methodsmentioning
confidence: 99%
“…Similarly, according to the double diamond method, there are four design steps, with the first two steps involving discovering and defining the problem before a product is developed and delivered [ 56 , 57 ]. Identifying which gamification features parents will find beneficial or deterring can ensure better reception of the application later.…”
Section: Methodsmentioning
confidence: 99%
“…Ethnography is a primary social-anthropological approach that is frequently employed in combination with in-depth interviews, workshops, or other techniques to examine the significance of traditional ICH [18]. Some scholars believe that ethnography is the study of heritage [19]. For this research, the purpose of ethnography is to grasp the artists' point of view and vision of their world [20], as well as to help the author understand the bigger picture of traditional ICH.…”
Section: Research Methods In Heritage Studiesmentioning
confidence: 99%
“…Traditional ethnographers more intend to engage with societies and become a part of them; meanwhile, design ethnographers are more focused on observing and interviewing people from outside. Design ethnography does not require researchers to collect and build an enormous dataset, but only to create a 'just enough' analysis to test risky assumptions [19].…”
Section: Research Through Design (Rtd)mentioning
confidence: 99%
“…Stages in this process, such as understand, empathy, and define, force reflection on the core issue to overcome during design. Design thinking utilizes interactions, such as introducing boundary objects or generative research tools, to identify the "pain points" experienced by end users (Sanders and Stappers 2012;Travis and Hodgson 2019). Second, design thinking differs from coproduction by divergent and convergent ideation.…”
Section: Nasa Jet Propulsion Laboratory's Drought Design Laboratorymentioning
confidence: 99%