2006
DOI: 10.1177/1046878106287950
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Theory-oriented evaluation for the design of and research in gaming and simulation

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Cited by 101 publications
(68 citation statements)
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“…As Klabbers (2006) stated, the goal of a gaming simulation (DIS) should serve the meta-goal of DIL processes. Kriz and Hense (2006) sought to combine these two design processes by linking common applications of gaming simulation to Greif and Kurtz' (1996) model of organizational development. This model identifies four types of gaming simulation (or simulation games, SG), which are often sequentially applied to support organizational development:…”
Section: Gaming Simulation For Researchmentioning
confidence: 99%
“…As Klabbers (2006) stated, the goal of a gaming simulation (DIS) should serve the meta-goal of DIL processes. Kriz and Hense (2006) sought to combine these two design processes by linking common applications of gaming simulation to Greif and Kurtz' (1996) model of organizational development. This model identifies four types of gaming simulation (or simulation games, SG), which are often sequentially applied to support organizational development:…”
Section: Gaming Simulation For Researchmentioning
confidence: 99%
“…Important concepts should not be derived from a constellation of variables but be measured directly. Kriz and Hense (2006) come to the same conclusion for improvement of gaming simulations for learning and propagate 'theory-based evalution'-methods.…”
Section: Methodsmentioning
confidence: 81%
“…Rather than assessing effects of tightly-controlled variables on outcomes, however, this study takes a theory-oriented evaluation approach [8] to build logical connections between controlled input variables, process variables observed during a design session, and outcome variables at the end of a design session. This approach addresses a deeper question of why certain features affect design effectiveness.…”
Section: Research Questionsmentioning
confidence: 99%