2019
DOI: 10.1007/978-3-030-29381-9_26
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#TheDay: Triggering User Generated Videos in Participatory Media Productions

Abstract: Traditional media such as television are increasingly adopting interaction logic as a way to engage viewers. In this paper, we report on the design of a smartphone application that facilitates the participatory production process of #TheDay, a two-minute item in an infotainment TV show, which is broadcasted twice a week on national television. #TheDay leverages a co-creation approach as it allows viewers to submit and discuss self-produced video content, this way empowering them to share their take on topics i… Show more

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Cited by 1 publication
(2 citation statements)
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“…In efect, P01 saw LCRS as a "less personalized version of real-time substitution ", whereas other participants discerned "conceptual overlaps between LCRS and music streaming services" [P02, P08, P12, P13], however with the latter by far being their preferred option. To make the LCRS concept more attractive and engaging for this customer profle, the integration of a Conversational User Interface (CUI) and/or collaborative or even competitive elements could be investigated [13]. To end on a positive note, certain music streaming lovers in the participant sample postulated that the tested real-time substitution approach could remedy parts of their frustrations with radio and that this in turn could increase the probability of them (keeping on) listening to radio: "once I switch from radio to music streaming, I typically will not switch back during that listening session; having the option to substitute radio content is a possible approach to postpone this switch" [P01, P03, P04, P12].…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…In efect, P01 saw LCRS as a "less personalized version of real-time substitution ", whereas other participants discerned "conceptual overlaps between LCRS and music streaming services" [P02, P08, P12, P13], however with the latter by far being their preferred option. To make the LCRS concept more attractive and engaging for this customer profle, the integration of a Conversational User Interface (CUI) and/or collaborative or even competitive elements could be investigated [13]. To end on a positive note, certain music streaming lovers in the participant sample postulated that the tested real-time substitution approach could remedy parts of their frustrations with radio and that this in turn could increase the probability of them (keeping on) listening to radio: "once I switch from radio to music streaming, I typically will not switch back during that listening session; having the option to substitute radio content is a possible approach to postpone this switch" [P01, P03, P04, P12].…”
Section: Discussionmentioning
confidence: 99%
“…Participatory production (i.e., when consumers are able to contribute to the media experience) is another rather recent phenomenon in the media landscape. Prime examples here include game live streaming (e.g., [40,63]), crowdsourced video coverage of realworld events (e.g., [26,58]) and co-creation of TV shows by means of user-generated video (e.g., [13]). With respect to participatory radio production, recent work has explored the (semi-)automatic handling of messages shared by listeners (spanning text, photos and videos) in order to improve storytelling in live radio shows [12].…”
Section: Background and Related Workmentioning
confidence: 99%