2018
DOI: 10.23937/2378-346x/1410085
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The Visual Effects Associated with Head-Mounted Displays

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Cited by 17 publications
(13 citation statements)
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“…It has been advised that only physically fit subject should experience simulator exposure [17] and simulators should be avoided in case of several conditions, including fatigue, sleep loss, hangover, and flu, among others. Moreover, people with visual deficits may have a tendency for elevated susceptibly to SS (as hypothesized in [36]). Further, a history of susceptibility to MS is correlated with the degree of SS discomfort [37].…”
Section: Simulator Sicknessmentioning
confidence: 99%
“…It has been advised that only physically fit subject should experience simulator exposure [17] and simulators should be avoided in case of several conditions, including fatigue, sleep loss, hangover, and flu, among others. Moreover, people with visual deficits may have a tendency for elevated susceptibly to SS (as hypothesized in [36]). Further, a history of susceptibility to MS is correlated with the degree of SS discomfort [37].…”
Section: Simulator Sicknessmentioning
confidence: 99%
“…Assessing subject's behaviour during exposure could give more insights on it, 3) we chose to use a virtual environment with very low disparity, almost no moving objects, subjects were setting on a chair which is preserving from other strong sensorimotor conflicts (e.g. cybersickness due to vection), 4) visual tasks were very easy which can affect results [36] as pointed out by Zou et al, and could affect the general state of subjects [1], 5) the general characteristics of the chosen HMD (Samsung Gear VR) are low compared to other devices on market (e.g. HTC Vive or Oculus Rift) which influenced the data collection.…”
Section: General Discussion and Limitationsmentioning
confidence: 99%
“…With Unity 3D we use the Mathf.Lerp function 1 . The scales of the cameras are dynamically changing.…”
Section: Cyclical Stereoscopic Settingmentioning
confidence: 99%
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