2023
DOI: 10.32920/23302196.v1
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The Virtual Capriccio: The Semiotics of Architecture in Digital Games

Abstract: <p>Digital games are among the most popular media on the planet, and billions of people inhabit such virtual worlds daily. Most of these worlds are made of virtual buildings, roads, and cities that players travel through. This dissertation aims to fill a gap in the game studies literature regarding the architecture of digital games, in terms of both its aesthetic aspect and its symbolic role as they relate to gameplay. It strives to answer the following questions: how does the design of virtual architect… Show more

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