2009
DOI: 10.1016/j.ejon.2009.01.003
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The use of Virtual Reality for needle-related procedural pain and distress in children and adolescents in a paediatric oncology unit

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Cited by 164 publications
(179 citation statements)
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“…VR originates from the gaming industry, and there has been growing interest in its use in other fields, especially healthcare. VR has previously been described alone or as an adjunct to reduce acute pain and anxiety related to burn wound care [15161718], periodontal procedures [19], and needle-related procedures involving pediatric cancer patients [20]. VR is designed to allow patients to escape to a computer-generated virtual world away from the hospital setting in which they are undergoing painful procedures.…”
Section: Discussionmentioning
confidence: 99%
“…VR originates from the gaming industry, and there has been growing interest in its use in other fields, especially healthcare. VR has previously been described alone or as an adjunct to reduce acute pain and anxiety related to burn wound care [15161718], periodontal procedures [19], and needle-related procedures involving pediatric cancer patients [20]. VR is designed to allow patients to escape to a computer-generated virtual world away from the hospital setting in which they are undergoing painful procedures.…”
Section: Discussionmentioning
confidence: 99%
“…The Use of Virtual Reality for NeedleRelated Procedural Pain and Distress in Children and Adolescents in a Paediatric Oncology Unit 16 Nilsson S, Finnström B, Kokinsky E, Enskär K Twenty-one children and adolescents were included in an intervention group with nonimmersive VR and another 21 children and adolescents in a control group where they underwent either venous punctures or subcutaneous venous port devices. Self-reported pain and distress, heart rate, and observational pain scores were collected before, during, and after the procedures.…”
Section: Tests Vr Reduced Allmentioning
confidence: 99%
“…These results are also in keeping with studies carried out in medical literature, where VR glasses have been used as a distraction to overcome pain, fear, and anxiety in a number of treatment procedures, such as treatment of burn care, chemotherapy, traumatic injuries, injection or blood sampling, and physiotherapy. [10][11][12][13][14][15] The effect of VR distraction in decreasing perceived pain and anxiety can be attributed to a number of reasons. The application of VR distraction is based on the assumption that pain perception has a large psychological component and that pain attracts a strong attentive response because of the potential threat of damaged tissue associated with the sensation.…”
Section: Discussionmentioning
confidence: 99%