2013
DOI: 10.1016/j.chb.2013.01.051
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The uncanny valley does not interfere with level 1 visual perspective taking

Abstract: When a computer-animated human character looks eerily realistic, viewers report a loss of empathy; they have difficulty taking the character’s perspective. To explain this perspective-taking impairment, known as the uncanny valley, a novel theory is proposed: The more human or less eerie a character looks, the more it interferes with level 1 visual perspective taking when the character’s perspective differs from that of the human observer (e.g., because the character competitively activates shared circuits in … Show more

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Cited by 31 publications
(30 citation statements)
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References 46 publications
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“…Several explanations have been proposed as to why people reject highly-humanlike robots. These include neurological explanation (Saygin, Chaminade, Ishiguro, Driver, & Firth, 2012), perception of experience (Gray & Wegner, 2012), empathy (MacDorman, Srinivas, & Patel, 2013), threat avoidance (Mori, 1970), and terror management (MacDorman & Ishiguro, 2006).…”
Section: Robot Anthropomorphismmentioning
confidence: 99%
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“…Several explanations have been proposed as to why people reject highly-humanlike robots. These include neurological explanation (Saygin, Chaminade, Ishiguro, Driver, & Firth, 2012), perception of experience (Gray & Wegner, 2012), empathy (MacDorman, Srinivas, & Patel, 2013), threat avoidance (Mori, 1970), and terror management (MacDorman & Ishiguro, 2006).…”
Section: Robot Anthropomorphismmentioning
confidence: 99%
“…Several explanations have been proposed as to why people reject highly-humanlike robots. These include neurological explanation (Saygin, Chaminade, Ishiguro, Driver, & Firth, 2012), perception of experience (Gray & Wegner, 2012), empathy (MacDorman, Srinivas, & Patel, 2013), threat avoidance (Mori, 1970), and terror management (MacDorman & Ishiguro, 2006).How does the physical anthropomorphism of a robot impact people's attitudes toward it? People tend to build robots with more humanlike features as they facilitate human-robot interaction (Fasola & Mataric, 2012; Feil-Seifer & Mataric, 2011; Guillian et al, 2010; Wade, Parnandi, & Mataric, 2011).…”
mentioning
confidence: 99%
“…The inference MacDorman et al [24] make is that these findings suggest that a character's human photorealism does not affect brain processes and interfere with the ability to see another's perspective. This effectively tested causes of the Uncanny Valley.…”
Section: Neurological Processing Of Facesmentioning
confidence: 95%
“…They outline a series of experiments to investigate if higher realism enhances one's ability to take the perspective of a character. They suggest this might be so, because of increased activation of mirror neurons [24].…”
Section: Neurological Processing Of Facesmentioning
confidence: 99%
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