2011
DOI: 10.1007/978-3-642-19522-8_13
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The Tile-Based Mapping Transition in Cartography

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Cited by 6 publications
(3 citation statements)
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“…Less common tile sizes of 64 × 64 and 512 × 512 pixels are also in use [1]. Peterson [19] estimated the average memory requirement to store a single map tile of 256 × 256 pixels at 15 kB. The total number of tiles using 20 zoom levels is about one trillion, which is approximately 20,480 TB of data [6].…”
Section: Raster Tilesmentioning
confidence: 99%
“…Less common tile sizes of 64 × 64 and 512 × 512 pixels are also in use [1]. Peterson [19] estimated the average memory requirement to store a single map tile of 256 × 256 pixels at 15 kB. The total number of tiles using 20 zoom levels is about one trillion, which is approximately 20,480 TB of data [6].…”
Section: Raster Tilesmentioning
confidence: 99%
“…Meanwhile, the tile pyramid technique has been increasingly adopted for various web maps for its advantages of storage and fast transmission speed [8][9][10]. The tile map is effectively represented by several small images of the same size (usually 256 × 256 pixels) seamlessly stitched following defined rules [11]. When panning or zooming, it is accessed and displayed on the web per the pyramid rules, and it can usually be categorized into raster and vector tiles [12].…”
Section: Introductionmentioning
confidence: 99%
“…Up to now, Web 2.0 technologies, especially the Ajax technologies, have been fruitfully applied into various human computer interaction portals, such as Google Maps and Gmail. The application of Ajax makes asynchronous transmission possible in the Internet, which avoids refreshing the entire page repeatedly . By utilizing the cache technique in the browser as well as the separations of the Ajax engineer and sever, users can go on their operations without waiting, and the UE could be significantly improved.…”
Section: Introductionmentioning
confidence: 99%