2019
DOI: 10.1007/978-3-030-16621-2_54
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The Student Training System Based on the Approaches of Gamification

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Cited by 8 publications
(7 citation statements)
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“…Ukrainian scientists have proposed the SAUDAI computer games laboratory to improve the effectiveness of teaching students in the field of IT. The laboratory provides an opportunity to develop and test AI, creating a program that can act as a real participant in computer games [41].…”
Section: B Modern Approaches Using Artificial Intelligence In Identimentioning
confidence: 99%
“…Ukrainian scientists have proposed the SAUDAI computer games laboratory to improve the effectiveness of teaching students in the field of IT. The laboratory provides an opportunity to develop and test AI, creating a program that can act as a real participant in computer games [41].…”
Section: B Modern Approaches Using Artificial Intelligence In Identimentioning
confidence: 99%
“…Unchurched parishioners also believe more in favor of using AI in teaching. The practice of using AI in the international education system indicates a great demand for the use of AI both by employers, representatives and organizers of secondary, higher, additional education, and consumers of educational services (Al-Kurdi et al, 2019;Shakhovska, et al, 2019).…”
Section: Results and Discussion: The Nature Of The Influence Of Artifmentioning
confidence: 99%
“…The most important issues are improvement of efficiency and keeping of talented people within the company, including cybersecurity [9], [10], [11], [12], and increasing their loyalty in different fields [13], [14]. Some scientists think that employees' loyalty can be achieved due to the creation of favorable working conditions and training [15]; [16]; [17], motivation [18], and gaming techniques [19], [20].…”
Section: Developmentmentioning
confidence: 99%