Proceeding of the 44th ACM Technical Symposium on Computer Science Education 2013
DOI: 10.1145/2445196.2445373
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The social turn in K-12 programming

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Cited by 68 publications
(13 citation statements)
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“…In Brennan and Resnick's framework, they acknowledge CT as a social phenomenon with broader consequences for society at large. This is also found in the work of Kafai and Burke [36], who envision CT in terms of computational participation to emphasize that 'objects-to-think-with'-to use one of Papert's key ideas -are indeed 'objects-to-share-with' others [36].…”
Section: Computational Thinking For 21st Century Learnersmentioning
confidence: 80%
“…In Brennan and Resnick's framework, they acknowledge CT as a social phenomenon with broader consequences for society at large. This is also found in the work of Kafai and Burke [36], who envision CT in terms of computational participation to emphasize that 'objects-to-think-with'-to use one of Papert's key ideas -are indeed 'objects-to-share-with' others [36].…”
Section: Computational Thinking For 21st Century Learnersmentioning
confidence: 80%
“…This anecdote demonstrates an increase in persistence and collaboration promoted by engagement with an external audience, which, in turn, may have contributed to an increase in model quality and participation as proposed by Kafai, Ching, Burke, and colleagues (Kafai & Burke, ; Kafai & Ching, ; Kafai, Burke, & Mote, ; Kafai et al, ). Other anecdotal data support these findings and suggest that students in the external‐audience condition were motivated by the perceived importance and utility of their task.…”
Section: Findings and Discussionmentioning
confidence: 60%
“…Programming is considered a fundamental component of CT, as it provides a context for students to develop CT-related skill sets (Brennan & Resnick, 2012; Grover, Jackiw, & Lundh, 2019; Grover & Pea, 2013; Guzdial, 2004). Traditionally, learning to program focused primarily on coding skills, an effort that has been criticized because it fails to demonstrate what students learn and how such learning can be transferred in other subjects (Kafai & Burke, 2013). Recently, efforts to support CT through programming focused on the design of software applications such as interactive games and apps with applicability in a variety of subject areas.…”
Section: Theoretical Perspectivesmentioning
confidence: 99%
“…Recently, efforts to support CT through programming focused on the design of software applications such as interactive games and apps with applicability in a variety of subject areas. Further, efforts to support novice programmers have resulted in a range of visual programming construction tools such as Scratch, which lower the floor of entering into programming and facilitate the creation of interactive media that can be shared with others (Brady et al., 2017; Kafai & Burke, 2013). Programming, however, is not valuable in and of itself.…”
Section: Theoretical Perspectivesmentioning
confidence: 99%