“…The main finding of the current study is that, even without affecting their self-efficacy level, playing Pokémon GO significantly affects players' physical activity levels. Previous results showing that recognition [23,55,56], ease of use [34,35], and competition [60] positively influence enjoyment are verified by the results of our study. Additionally, this study shows that flow has a positive effect on enjoyment when Unlike previous studies [39,44,45], this study finds self-efficacy to be a nonsignificant factor in determining the intention to use of users but there is an increase in physical activity, as described in Table 1.…”