2022
DOI: 10.1016/j.jretconser.2020.102259
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The role of perceived enjoyment and perceived informativeness in assessing the acceptance of AR wearables

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Cited by 132 publications
(115 citation statements)
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References 43 publications
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“…In particular, the explanatory power, while defining WG and AR , was observed as [H2(a): β = 0.381; ρ ≤ 0.001] and [H2(b): β = 0.450; ρ ≤ 0.001], respectively. This result supports the findings recorded by Lewis et al (2016) and Holdack et al (2020) .…”
Section: Discussionsupporting
confidence: 93%
“…In particular, the explanatory power, while defining WG and AR , was observed as [H2(a): β = 0.381; ρ ≤ 0.001] and [H2(b): β = 0.450; ρ ≤ 0.001], respectively. This result supports the findings recorded by Lewis et al (2016) and Holdack et al (2020) .…”
Section: Discussionsupporting
confidence: 93%
“…Perceived enjoyment (PENJ) refers to a task that can provide a pleasurable experience apart from its outcomes (Holdack et al, 2020, Van Pinxteren et al, 2019. AR services in a beauty brand online can provide a fleeting PENJ experience (Olsson et al, 2013).…”
Section: Perceived Enjoyment (Penj)mentioning
confidence: 99%
“…Like AR, the virtual world has transformed the traditional shopping experience into a more pleasurable and wonderful experience (Butt et al, 2021;Holdack et al, 2020;Jang and Park, 2019). Such an immersive environment helps consumers immerse themselves in AR services as it provides entertainment value while shopping (Yeo et al, 2017).…”
Section: Perceived Enjoymentmentioning
confidence: 99%
“…In AR settings, the higher interactivity and the wider types of interaction drive adoption, and reduce the perceived complexity of SSTs (Adapa et al, 2020). Furthermore, again in AR settings, perceived enjoyment and perceived informativeness are acknowledged as predictors of the acceptance of AR wearables in retailing (Holdack et al, 2021). Therefore, following this reasoning, and taking into account Blut et al's (2016) meta-analysis, we propose that the need for personal interaction might have a negative effect on the perceived usefulness of technologies.…”
Section: 21mentioning
confidence: 99%