2020
DOI: 10.1371/journal.pone.0229608
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The role of learning and environmental geometry in landmark-based spatial reorientation of fish (Xenotoca eiseni)

Abstract: Disoriented animals and humans use both the environmental geometry and visual landmarks to guide their spatial behavior. Although there is a broad consensus on the use of environmental geometry across various species of vertebrates, the nature of disoriented landmark-use has been greatly debated in the field. In particular, the discrepancy in performance under spontaneous choice conditions (sometimes called "working memory" task) and training over time ("reference memory" task) has raised questions about the t… Show more

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Cited by 19 publications
(28 citation statements)
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“…This is an important issue, that emerged here for the first time where we directly compared the two applied procedures. On the other hand, interesting recent results 20 have shown that in the presence of visual local cues at the corners, without the influence of informative geometry through the use of squared environments, the ability to solve the reorientation spatial tasks, by finding the correct corner, remained better in rewarded exit tasks (reference memory) rather than in spontaneous cued memory tasks. When the visual geometric information was present, there was no difference in solution of the task under visual working and reference memory procedures, while in absence of visual geometric information (visual square apparatus), the performance in a rewarded task (reference memory) improved: just as it happened here but under transparent geometric conditions without visual coding.…”
Section: Discussionmentioning
confidence: 93%
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“…This is an important issue, that emerged here for the first time where we directly compared the two applied procedures. On the other hand, interesting recent results 20 have shown that in the presence of visual local cues at the corners, without the influence of informative geometry through the use of squared environments, the ability to solve the reorientation spatial tasks, by finding the correct corner, remained better in rewarded exit tasks (reference memory) rather than in spontaneous cued memory tasks. When the visual geometric information was present, there was no difference in solution of the task under visual working and reference memory procedures, while in absence of visual geometric information (visual square apparatus), the performance in a rewarded task (reference memory) improved: just as it happened here but under transparent geometric conditions without visual coding.…”
Section: Discussionmentioning
confidence: 93%
“…For this purpose, two experimental procedures were applied to the behavioural observation of three fish species: a sort of working memory procedure (Experiment 1 and 2), already used with X. eiseni and D. rerio [15][16][17] , based on the spontaneous choices made by animals in a social cued task, and a reference memory procedure (Experiment 3) in a rewarded exit task, applying an operant conditioning with extended learning times, a technique well standardised even with X. eiseni, D. rerio, and C. auratus in similar geometric tasks [9][10][11][12][13][14][18][19][20] .…”
Section: Discussionmentioning
confidence: 99%
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