2012
DOI: 10.21432/t2zw2d
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The Role of Digital Technologies in Learning: Expectations of First Year University Students / Le rôle des technologies numériques dans l’apprentissage : les attentes des étudiants de première année universitaire

Abstract: A growing literature suggests that there is a disjuncture between the instructional practices of the education system and the student body it is expected to serve, particularly with respect to the roles of digital technologies. Based on surveys and focus group interviews of first-year students at a primarily undergraduate Canadian university and focus group interviews of professors at the same institution, this study explores the gaps and intersections between students’ uses and expectations for digital techno… Show more

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Cited by 33 publications
(18 citation statements)
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“…A team of researchers at a small university in Canada explored these “new learners” who were arriving from the secondary school system and just beginning their post‐secondary experiences (Gabriel et al , 2009). The overall goal of the study was to identify implications of new learners' predominant usage of, and preference for, digital technologies and how these might impact the teaching and learning environments in tertiary institutions.…”
Section: The Impetus For This Papermentioning
confidence: 99%
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“…A team of researchers at a small university in Canada explored these “new learners” who were arriving from the secondary school system and just beginning their post‐secondary experiences (Gabriel et al , 2009). The overall goal of the study was to identify implications of new learners' predominant usage of, and preference for, digital technologies and how these might impact the teaching and learning environments in tertiary institutions.…”
Section: The Impetus For This Papermentioning
confidence: 99%
“…Several of these same studies indicate that while youth are heavy users of internet for homework/school assignments, they also recognize the issues with authentication of information found on Internet (Media Awareness Network, 2005) and they maintain “a healthy skepticism of Internet resources” (Gabriel et al , 2009, p. 4). Yet they may not be getting the instructional support they need to be critical consumers of information from the internet (Latham and Gross, 2009).…”
Section: New Learners and Digital Technologiesmentioning
confidence: 99%
“…However, this transformation seems to be considerably slower than changes in the society due to the inflexible and conservative nature of education (Kajtár, 2006). Although buzzwords such as lifelong learning, global learning, collaboration and student-centred learning have become common, pedagogical innovations often remain at a theoretical level and classroom practices reflect a traditional teacher-centred approach (Buda, 2010;Ertmer & Ottenbreit-Leftwich, 2010;Gabriel, Campbell, Wiebe, MacDonald, & McAuley, 2012;Lakatosné, 2010;Lakatosné & Kárpáti, 2009;Waycott, Bennett, Kennedy, Dalgarno,  Gray, 2010). The rapidly changing social, The concept of lifelong learning emerged at the end of the 20th century as a response to the rapidly changing world and the need for up-to-date knowledge that cannot be provided by formal education (Kajtár, 2006).…”
Section: St Century Learningmentioning
confidence: 99%
“…Access to some core technologies, such as mobile phones, computers and the internet has been found to be almost universal among today's students, who tend to use a range of communication tools, such as email, instant messaging and texting very frequently (Bennett & Maton, 2010;Bullen, Morgan, & Qayyum, 2011;Hargittai, 2010;Jones  Shao, 2011;Kennedy, Krause, Judd, Churchward, & Gray, 2008;Kennedy et al, 2009;Kvavik, 2005;Margaryan, Littlejohn,  Vojt, 2011;Oliver & Goerke, 2007;Sánchez, Salinas, Contreras, & Meyer, 2010;Selwyn, 2008). In recent studies social media has appeared as a widely used tool as well (Gabriel et al, 2012;Jones  Shao, 2011;Margaryan et al, 2011). More advanced technologies associated with web 2.0, which require active participation, such as blogs, wikis, content creation activities or 3D virtual worlds are used by a minority of students (Bennett & Maton, 2010;Jones  Shao, 2011;Kennedy et al, 2009;Kvavik, 2005;Margaryan et al, 2011).…”
Section: Students' Use Of Technologymentioning
confidence: 99%
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