2019
DOI: 10.1080/08874417.2019.1692258
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The Role of Attitude toward Challenge in Serious Game Design

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Cited by 6 publications
(1 citation statement)
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“…According to the dual-outcome framework of gamification, the outcomes of gamification should be assessed from both aspects, differentiated as (1) experiential outcomes (game-layer outcomes) and (2) instrumental outcomes (nongame-layer outcomes) of gamification [66,94]. Experiential outcomes are primarily related to the experience of playing the game, and they include users' game engagement, enjoyment, curiosity, and satisfaction [24,61,66]. Instrumental outcomes reflect users' task efforts toward or performance in completing the instrumental tasks behind the gamified application (e.g., learning outcomes, job performance, and training effectiveness).…”
Section: Introductionmentioning
confidence: 99%
“…According to the dual-outcome framework of gamification, the outcomes of gamification should be assessed from both aspects, differentiated as (1) experiential outcomes (game-layer outcomes) and (2) instrumental outcomes (nongame-layer outcomes) of gamification [66,94]. Experiential outcomes are primarily related to the experience of playing the game, and they include users' game engagement, enjoyment, curiosity, and satisfaction [24,61,66]. Instrumental outcomes reflect users' task efforts toward or performance in completing the instrumental tasks behind the gamified application (e.g., learning outcomes, job performance, and training effectiveness).…”
Section: Introductionmentioning
confidence: 99%