2014 IEEE/RSJ International Conference on Intelligent Robots and Systems 2014
DOI: 10.1109/iros.2014.6942588
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The RoboCup 2013 drop-in player challenges: Experiments in ad hoc teamwork

Abstract: Abstract. Ad hoc teamwork has recently been introduced as a general challenge for AI and especially multiagent systems [15]. The goal is to enable autonomous agents to band together with previously unknown teammates towards a common goal: collaboration without pre-coordination. While research to this point has focused mainly on theoretical treatments and empirical studies in relatively simple domains, the long-term vision has always been to enable robots or other autonomous agents to exhibit the sort of flexib… Show more

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Cited by 18 publications
(12 citation statements)
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“…Most teams have successfully programmed their robots to work well as a team, coordinating which robot should go to the ball, which robot should play defense, and even what formation should be adopted against various opponent types. However, the 2013 drop-in player challenge [5] was one of the first organized efforts to evaluate a player's ability to coordinate with a set of teammates in an ad hoc manner, and the 2014 SPL drop-in player competition greatly improved upon the 2013 challenge in both scale and participation.…”
Section: B Ad Hoc Teamworkmentioning
confidence: 99%
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“…Most teams have successfully programmed their robots to work well as a team, coordinating which robot should go to the ball, which robot should play defense, and even what formation should be adopted against various opponent types. However, the 2013 drop-in player challenge [5] was one of the first organized efforts to evaluate a player's ability to coordinate with a set of teammates in an ad hoc manner, and the 2014 SPL drop-in player competition greatly improved upon the 2013 challenge in both scale and participation.…”
Section: B Ad Hoc Teamworkmentioning
confidence: 99%
“…As 25 drop-in players registered, every robot was scheduled to participate in 6 different matches. The pairings were randomly generated by an algorithm that was also used for 3D Soccer Simulation League drop-in games (Algorithm 1 in [5]). …”
Section: Organization Of the Competitionmentioning
confidence: 99%
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“…One especially relevant area of research into ad hoc teamwork is the drop-in player challenge that was held in the 2013 and 2014 RoboCup competitions in the standard platform league, the 3D simulation league, and the 2D simulation league [94]. The…”
Section: Drop-in Player Challengementioning
confidence: 99%