2016
DOI: 10.28945/3602
|View full text |Cite
|
Sign up to set email alerts
|

The Relationship between a Business Simulator, Constructivist Practices, and Motivation toward Developing Business Intelligence Skills

Abstract: Developing Business Intelligence (BI) has been a top priority for enterprise executives in recent years. To meet these demands, universities need to prepare students to work with BI in enterprise settings. In this study, we considered a business simulator that offers students opportunities to apply BI and make top-management decisions in a system used by real-world professionals. The simulation-based instruction can be effective only if students are not discouraged by the difficulty of using the BI computer sy… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1

Citation Types

0
3
0

Year Published

2022
2022
2023
2023

Publication Types

Select...
2

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(3 citation statements)
references
References 52 publications
0
3
0
Order By: Relevance
“…One of the selected studies [46] also revealed knowledge gains in business processes and basic business concepts using ERPsim. Other studies confirmed the positive effect of using ERPsim games on business processes and supply chain knowledge [83,86]. The ENTRExplorer game had a positive effect on students' accounting knowledge and business processes knowledge (Fernando [52]).…”
Section: Learning Outcomes Of Usingmentioning
confidence: 82%
See 2 more Smart Citations
“…One of the selected studies [46] also revealed knowledge gains in business processes and basic business concepts using ERPsim. Other studies confirmed the positive effect of using ERPsim games on business processes and supply chain knowledge [83,86]. The ENTRExplorer game had a positive effect on students' accounting knowledge and business processes knowledge (Fernando [52]).…”
Section: Learning Outcomes Of Usingmentioning
confidence: 82%
“…Analysis of the selected studies shows the absence of a uniform agreed evaluation framework to assess the impact of using simulation games in learning [124]. Instructors use different assessment methods to evaluate the simulation activity performance of students and other evaluation methods (i) Instructors used game results (profit gains) to indicate better game performance [39,42,79,80,83] (ii) Reflection reports submitted by the students act as a formative assessment for the game activity [19,66]. Reflection reports usually contain questions related to students' opinions on the simulation activities, their perceived gains from participating in the activity, their intention to use it again, decisions they made, and the mistakes they wanted to rectify in the next session (iii) Exam grades are used as performance indicators as objective measures to assess students' knowledge gains [43,79] During the pregame stage, questionnaires are the most frequently used assessment tools.…”
Section: Evaluation Methodsmentioning
confidence: 99%
See 1 more Smart Citation