2019
DOI: 10.1016/j.procs.2019.11.029
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The Raising Role of Virtual Reality in Accessibility Systems

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Cited by 6 publications
(2 citation statements)
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“…Exergaming ensures multiple and targeted repetitions and offers the opportunity to apply home based therapy (37,64,67). The combination of ER with CPT, can contribute to patients' education while promoting physical activity, improving psychomotor behaviors, an thus advances health (68)(69)(70)(71).…”
Section: Discussionmentioning
confidence: 99%
“…Exergaming ensures multiple and targeted repetitions and offers the opportunity to apply home based therapy (37,64,67). The combination of ER with CPT, can contribute to patients' education while promoting physical activity, improving psychomotor behaviors, an thus advances health (68)(69)(70)(71).…”
Section: Discussionmentioning
confidence: 99%
“…Users can teleport across the virtual room with a controller instead of walking, which is extremely beneficial for people who have physical disabilities. The room scale can be adjusted to eye height for individuals who need to be seated or are in a wheelchair [ 24 ]. These inherent accessibility elements should be introduced in the design of the VR environment to allow for increased utility.…”
Section: Introductionmentioning
confidence: 99%