This article seeks to provide a reproducible project experience for the inclusive transformation of old communities. Not only through questionnaire surveys, panel interviews, demand cards, scene simulations, etc., the daily behavior and activity space of the dominant crowd in the area's current space is summarized, and "three pictures and one table" are drawn: current crowd space behavior analysis diagram, crowd space facility demand notes Recording diagrams, simulation diagrams of current residents' life scenes, and residents' demand statistical information tables. In addition, the population description and demand simulation are carried out, and the ten major life pain points of community life are summarized, and the optimization strategies for the ten major life scenarios are proposed. In the community, four types of facilities, including centralized facilities, pocket convenience points, smart interaction points, and characteristic quality points, are arranged, and two types of life scenarios are created for basic services and quality improvement. This design method can more three-dimensionally interpret the living conditions of residents in the community, accurately grasp the pain points in life, and carry out more targeted transformation design, which reflects the characteristics of community empowerment and inclusive design.