2016
DOI: 10.3758/s13428-016-0799-9
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The Pizzagame: A virtual public goods game to assess cooperative behavior in children and adolescents

Abstract: Social dilemmas are characterized by conflicts between immediate self-interest and long-term collective goals. Although such conflicts lie at the heart of various challenging social interactions, we know little about how cooperation in these situations develops. To extend work on social dilemmas to child and adolescent samples, we developed an ageappropriate computer task (the Pizzagame) with the structural features of a public goods game (PGG). We administered the Pizzagame to a sample of 191 children 9 to 16… Show more

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Cited by 17 publications
(31 citation statements)
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References 44 publications
(55 reference statements)
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“…Notably, in this study, more girls identify as “prosocials” than “proselfs,” and prosocial individuals are more likely to be trusting and trustworthy [63•], indicating that adolescent boys may be trusting because they are actually less risk averse. Other studies in healthy adolescents have reported no gender difference in prosocial behavior using a Public Goods Game [64•] and a Trust Game in the role of trustee [65]. Similar to adulthood, this discrepancy in findings might be explained by differential sensitivity to experimental cues by girls compared to boys; however, this remains to be empirically tested in adolescents.…”
Section: Gendermentioning
confidence: 86%
“…Notably, in this study, more girls identify as “prosocials” than “proselfs,” and prosocial individuals are more likely to be trusting and trustworthy [63•], indicating that adolescent boys may be trusting because they are actually less risk averse. Other studies in healthy adolescents have reported no gender difference in prosocial behavior using a Public Goods Game [64•] and a Trust Game in the role of trustee [65]. Similar to adulthood, this discrepancy in findings might be explained by differential sensitivity to experimental cues by girls compared to boys; however, this remains to be empirically tested in adolescents.…”
Section: Gendermentioning
confidence: 86%
“…Informed consent and assent were obtained from caregivers and youth prior to participation. Following our established procedure to safeguard against limited task comprehension (Keil et al., ), we excluded 79 children and adolescents (46.1% maltreated) because they erred on more than one of nine comprehension questions following instructions on the strategic makeup of the game. Excluded participants did not differ from the final sample population with regard to gender ( p = 0.103, d = 0.16), but regarding the proportion of maltreatment ( p = 0.009, d = 0.26) age ( p ≤ 0.001, d = −0.66), monthly household income ( p = 0.012, d = 0.26), and caregiver's school education ( p ≤ 0.001, d = 0.51).…”
Section: Methodsmentioning
confidence: 99%
“…Given that our a priori inclusion threshold based on Keil et al. () resulted in exclusion of a sizable number of participants, we conducted sensitivity analyses while relaxing the threshold (up to three errors in the comprehension questions), which only resulted in exclusion of n = 20 participants (40% maltreated). This sensitivity analysis involved a larger sample of N = 388 children and adolescents who were comparable to the excluded children with regard to the proportion of maltreatment ( p = 0.406, d = 0.01), gender ( p = 0.169, d = 0.14), as well as caregiver's monthly household income ( p = 0.106, d = 0.16), and merely differed from excluded children in terms of age ( p ≤ 0.001, d = −1.22) and caregiver's school education ( p = 0.001, d = 0.81).…”
Section: Methodsmentioning
confidence: 99%
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