1986
DOI: 10.1287/moor.11.1.117
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The Orthogonal Decomposition of Games and an Averaging Formula for the Shapley Value

Abstract: In this paper we attempt to decompose a game v into two different components, one lying in the null space of the Shapley value and the other in its orthogonal complement. We observe that the Shapley value of the former must be 0, so that the Shapley value of the latter coincides with the value of the original game. In this way we arrive at a new explicit formula for the Shapley value which, unlike the typical one, involves averages of player worths across coalition sizes. Central to our ideas is the game-theor… Show more

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Cited by 10 publications
(4 citation statements)
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“…In the literature of game theory the concept of decomposition is used in different ways. For most of the cases the games with many payoff parameters are built from simpler games characterized by a significantly less number of parameters [see the works by Szép and Forgó [56], Kleinberg and Weiss [57], Sandholm [51], and Candogan et al [29]]. This gives us a deeper insight into the general properties of interactions described by the tools of game theory.…”
Section: Decomposition Of Two-player Gamesmentioning
confidence: 99%
“…In the literature of game theory the concept of decomposition is used in different ways. For most of the cases the games with many payoff parameters are built from simpler games characterized by a significantly less number of parameters [see the works by Szép and Forgó [56], Kleinberg and Weiss [57], Sandholm [51], and Candogan et al [29]]. This gives us a deeper insight into the general properties of interactions described by the tools of game theory.…”
Section: Decomposition Of Two-player Gamesmentioning
confidence: 99%
“…Observe that (27) holds if and only if u m , ν q −m (p) = 0 for all q −m ∈ E −m , where ν q −m is as defined in (26). Lemma 4.2 implies that {ν q −m } are basis vectors of ker D m .…”
Section: Decomposition Of Gamesmentioning
confidence: 99%
“…In this approach, the set of players is not made smaller or larger by the decomposition but the component games have simpler structure. Another method for decomposing the space of cooperative games appeared in [24,26,25]. In these papers, the algebraic properties of the space of games and the properties of the nullspace of the Shapley value operator (see [40]) and its orthogonal complement are exploited to decompose games.…”
Section: Introductionmentioning
confidence: 99%
“…Alternative formulations of the Shapley value can be found, among others, in Kleinberg and Weiss[12], Rothblum[15] and Ruiz et al[16].…”
mentioning
confidence: 99%